Is there a way to “extend” the hit in a drum map so that I can show both individual hits, and held down rolls?
I have been developing some drum maps recently to aid my workflow. Really has helped but I’ve come across a complication.
Some of the sample libraries that I use have samples for a drum roll that will sustain the roll until a release trigger is received - i.e. press the key and roll plays, release the key and it stops. I wonder if I can use the drum map for these samples?