if i write a cc1 curve ( or use the mod wheel on a controller ) once I play past the curve ( see attached ) and hit stop on the transport, the volume of my VI ( its Kontakt 5 ) drops to almost zero and ignores the current state of the cc1 curve on my timeline.
I can get volume back by clicking and dragging across timelime a little, but this seems wrong.
You will see volume set to zero so fader is off, cc1 and cc11 is set to full at point of cursor.
I tried this wit volume fader at 100 - no difference - same issue.
Is my workflow wrong ?