I’ve found an article that explains how to map CC# data to ProgramChange data in Input Transformer. I’ve managed to assign all the buttons on my Alesis VI61, so that it now changes the presets in Sylenth1 according the buttons I press. Great stuff!
My only problem is, the mod wheel is now assigned to a particular preset as well, being on CC#1! Is there a workaround, so that I can assign the VI61’s buttons to start at CC#2, thereby bypassing CC#1, so that I can still use the mod wheel for it’s original intention? I don’t need any of the other CC#'s, as it’s just for a live playing setup, where I need to change presets on the fly. I’m sure it’s simple, but I can’t see how.
Any help is greatly appreciated!