If opening two instances of Fabfilter at the same time, or two instances of Izope Tonal balance control, or once instance of Ozone, and so on, Cubase crashes and the error shown is: opengl32.dll.
This is probably related to my graphics. I’m using the onboard GPU of i9-12900k, and I tried updating the driver. Didn’t help. This error started around two months ago. I also updated my Cubase version
Has anyone experienced something like this? It happens only in Cubase, not in Reaper
There’s nothing there. I once asked about this issue when I thought it’s just one plugin that causes this, and attached the dmp file, and there’s only this line:
memory_corruption!opengl32.dll+0x0
Now I see that it’s a general problem in Cubase with all sort of plugins, however it happens only in Cubase
Have you looked at the settings in the Intel Graphics Command Centre?
Have you tried turning off hardware acceleration (Win 11)?
Have you tried using the generic GUIs?
Probably a dumb question, but do you have enough RAM (>16 gigabytes)?
FWIW And I know this is no help, but I have a i9 12900K and Cubase is set to use it, rather than my GPU., and is without issues.
I don’t even have the option to use hardware acceleration (just checked in System > Display > Graphics)
And specifically in plugins like Fabfilter or Tonal Balance it won’t make a lot of sense to not use the full GUIs
Yes, I have 64gb RAM, and yes for me too! Everything worked great until a few months ago completely out of the blue. Maybe the only option is to reinstall Windows
Steve_Day Thank you very much, I tried that and it didn’t help unfortunately. After the scan, it said that it fixed a few corrupted files, but Cubase still crashes in dual plugin windows.
Also in the last few days I noticed weird visual behavior in Chrome, the image in YouTube vids sometimes jumps from left to right…
Is there something else I could try before reinstalling Windows?