Wavelab Newbie ISRC again?

Just bought Wavelab Pro 12

Where do I start ???

Just tried to insert ISRC codes onto a WAVE file, after putting it into the Metadata Data ID3V2 box, exported file as a Wave and checked to see if code was in the wave file using SONORIS editor, no code.

Also what format is code in Wavelab, 12 digits, all in a line XXXXXXXXXXXX or XX-XXX-XX-XXXXX

Tried Global Preferences / Export/ Single/ Copy Markers-Ticked ?

thank you for any help

If you reopen this file in WaveLab, can you see this ISRC code?

Thank you for Reply, where in Wavelab will i view or see it?

I found this link from one of the guys, Justin Perkins, got it online and inserted it into the Metadata with my codes where the XXXXXXXXXXXX is?

David

I opened the Exported audio file, back in WAVELAB, and all the info could be viewed in the METADATA tab, but this app couldn’t read it ?

So, ask the Sonoris company.

Last I checked, this free app from Sonoris only looks at the AXML metadata field for ISRC codes and not the ID3v3.

You can set up WaveLab to add the ISRC to both the AXML and ID3v2 at the same time upon rendering. Export is not really a term that WaveLab uses so please clarify if you’re rendering a new file (and from the Montage or Audio Editor, or if you’re overwriting/saving a new file in the Audio Editor.

After you render or create your file in WaveLab, you can also check the new file directly in WaveLab to see if the code is successfully added to both places (AXML and ID3v2).

Last I checked, the code should appear in the free Sonoris app if you’ve successfully added it to the AXML field.

Some attached screen shots may help.



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I was only using the Sonorus Editor to confirm i had got the ISRC code in the right place.

Justin, thank you for helping,

You said

“You can set up WaveLab to add the ISRC to both the AXML and ID3v2 at the same time upon rendering. Export is not really a term that WaveLab uses so please clarify if you’re rendering a new file (and from the Montage or Audio Editor, or if you’re overwriting/saving a new file in the Audio Editor.”

Justin, i have to be honest, i havent got a clue what im doing, i got Wavelab Pro 12, the first thing i looked at was your Youtube video where you said dont use Audio Editor, use Audio Montage.

I had Mixed and Mastered my track in Cubase 14 Pro, and was about to upload to streaming services when i got Wavelab. So i thought i had better put the ISRC code in, thats where i am. I imported my wave file in Wavelab as a Montage - i hope, then started to try and put the ISRC code in, then saved the wavelab file. I used the term export because thats what you do in Cubase. I dont know if i saved as a rendered file or not ?

If you would like to point to one of your videos for first timers, i will check it out and learn.

David

Hi

You can do this from the Audio Editor.

Just go to the Metadata tab and click Edit. From there select the pull down Factory Presets > ISRC

Enter the ISRC in the fields and save the file.

You can of course also use that Sonoris app to enter the ISRCs

Well for one, this is really just my opinion and it’s with the assumption that you’ll be doing some audio processing because with the Audio Montage, all Clip, Track, and Montage Output Effects are automatically stored with the .mon file which is similar to what a Pro Tools session file would be, or Cubase session file. Simply opening the Audio Montage file will bring back everything 100% as long as the Master Section is not involved.

With the Audio Editor, you have to manually save and load the Master Section settings and be sure to not lose the Master Section Preset so for my brain, that doesn’t work. I only use the Audio Editor for listening to files to check for certain things before and after I do the mastering work but others seem to use the Audio Editor more. It depends what works for you.

That said, the Audio Editor is a reasonable place to edit just the metadata of an existing WAV file. You can do it directly to the existing WAV file and then save/overwrite the file without having to render (or export) a new file. In theory, the audio is not touch or potentially harmed in any way if you just edit the metadata.

You should be able to add the ISRC to both common places (AXML and ID3v2).

I don’t use the Audio Editor to edit metadata because if a mastering revision is needed, then you have to redo the metadata work. I prefer to do my mastering in the Audio Montage so that every file rendered from the Audio Montage has the metadata automatically added, no matter how many revisions are done.

That said, you don’t need to add it before uploading your song to most common digital distributors such as DistroKid, CD Baby, Tunecore, etc. because they won’t even read it.

Even if some or all the desired metadata is in the master file, you’ll enter this info in manually when setting up the release.

Whats the difference between Audio Editor and Audio Montage, and if i used Audio Editor with plug ins, can i import a saved Audio Editor file with the plug ins, and convert it to an Audio Montage file?

I imported an Audio Editor file this morning, that i created yesterday, it still had the plugins attatched, is that right?

David

It’s impossible to explain it all in a post, but with the Audio Editor, it’s essentially a destructive environment. You can insert plugins in the master section but you have to manually load and save the master section preset for each audio file.

Open many audio files in the audio editor and you’ll see what I mean. The master section doesn’t automatically change based on the file you have open.

The Audio Montage is more like a traditional DAW session. The editing is non-destructive and you can put plugins inside the audio montage on individual audio clips/files, tracks, and the montage output. All this is saved in the .mon session file so when you open the montage, everything is how you left it.

This way, you can avoid the master section and worrying about saving/loading it correctly.

This is an old livestream but it covers more:

Use the Audio Editor if you need to do some micro manual edits on a file, or some processing, have a result (the same file or a rendered file), then forget about it.

If you need persistence of plugins and complex edit scenarios, consider an audio montage.

What about the conversion, file conversion from Audio Editor to Audio Montage?

right-click on the file tab

Audio Editor

Audio Montage

Thank you for everones input, moved a lot further

David

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