General question really. I’ve made quite a jump in both PC performance and Cubase version in December (a 2006 dual core 2.4G / 1G RAM and Cubase LE4) so I’m a bit lost with knowing what is ‘normal’ behaviour with audio and what indicates a problem.
I’ve seen the various discussions around ASIO spikes, and while I don’t generally seem to have any problems some operations must be causing an overload (as the red indicator is sometimes lit) - I think these are generally ‘file’ operations like importing or switching between projects - and I sort of assumed they were to be expected.
But what about activating and deactivating sends during playback (by actually clicking buttons, rather than using automation) this doesn’t cause an ASIO spike but it does interrupt playback - is this normal or does this indicate a problem to track down?
I guess what I’m really interested in some views on what we should be expecting from audio performance and what operations will always cause audio to pause/drop out. Should we now be expecting everything we do in Cubase to have no effect on audio playback/monitoring - or will there always be some things to look out for and work around?