Hello there.
Im from japan.
I have a question, please.
I found a problem on my project.
Title: How to cascade VSTi ?
My current code is like it.
_audioEffect1->process(processData1);
memcpy( processData2.inputs[0].channelBuffers32.left, processData1..);
memcpy( processData2.inputs[0].channelBuffers32.right, processData1...);
_audioEffect2->process(processData2);
And, I heared some noise.
(Maybe ? aroung boundary process first and process second)
[blockSized] , noiseHere, [blockSized], noiseHere, [blockSized], noiseHere, [blockSized]
I want some advice.
Thank you.