Why is there no clipper plugin for Cubasis? I produce using the Clip to Zero methodology and cannot use Cubasis at all for this. The limitations on Android are ridiculous and a disclaimer on limited functionality should be stated before purchase are made, such as the lack of external plugins due to Android not having any AUv3 plugins.. Also the annoyance of the disgustingly priced store plugins that should be free and included since no external plugins can be used on Android. (I got suckered into buying them too) I’ve used Cubase as my main daw since Cubase was released and feel that I’ve been suckered into buying a piece of worthless crap that should be a free demo until they make it as viable and option on Android as it is on IOS. I used Caustic on Android before it stopped being updated and was impressed by functionality of such a reasonably priced app in comparison. If you plan on using a mobile daw on Android, then I would advise staying away from Cubasis as it is worthless right now as of April 2025, having to pay for the only plugins that can be run on it is ridiculous, I wish I knew this before spending all the money. Steinberg you have finally let me down here, and I love you guys, Cubase 14 is amazing but Cubasis is half assed on Android.
Nice idea and it would sound logical to have this as a stock plugin in Cubase these days.
You can get all kinds of free clipper plugins on the app store in iOS but if you’re on Android, you’re stuck with the onboard plugins
Time for Cubasis FX Pack 3? Or add them as default. My suggestions:
- Clipper
- MS-20 style filter
- Expander
- Reverence “Go” convolution
- Tape Saturator
- Envelope Shaper
Also, why isn’t Steinberg adapting CLAP as plugin standard on Android?
Theoretically, it should work as Android is Linux.
It might even make it possible to run stuff like SurgeXT, TAL or even U-he and Vital on this platform, but only if someone like Steinberg does the first step. I wonder if it is something being considered viable to them.
Hi @daiv77
Thanks for your message.
Android comes with system-related limitations compared to iOS/iPadOS, which is why certain features are not available in the Android version of our app. In general, the performance of Cubasis for Android is strongly related to the Android device in use.
Cubasis on Google Play includes a direct link to the Cubasis website, where you will find a comparison of features available in Cubasis for Android and all remaining Cubasis versions.
> Compare the versions of Cubasis
> Download Cubasis on Google Play
Additionally, the freely downloadable Cubasis LE 3 Trial for Android app allows users to explore a limited feature set in a restartable 30-minute demo mode - offering a great opportunity to try the app before making a purchase.
We’ve also published a dedicated Cubasis for Android FAQ to address common questions, and we actively engage with our community through the Cubasis forum.
> Cubasis for Android FAQ
> Cubasis Forum
Please refer to the private message (PM) for further assistance and to continue our conversation about your issue.
Best,
Lars
Welcome @daiv77 and @dreikelvin ,
You mean, why doesn’t Google make the first step?
Google’s in charge of Android. Google has not created or accepted any plugin standard.
Each Android hardware manufacturer is putting out their own custom version of Android, customized to their particular hardware.
There is NO STANDARD Android. That’s at the heart of all Android issues.
How does any company support all the different versions of Android?
What a Support nightmare.
That’s not Steinberg’s fault.
Personally, I don’t know why Steinberg even bother to put out an Android version of Cubasis.
It’s only led to complaints, like yours, and a lot of unhappy customers.
They should withdraw it and get out of the Android nightmare.
I used to be an Android user and I switched to Apple because they make what I need for music creation.
Thanks for the insight, I wasn’t aware Google had such influence on how to implement a possible plugin standard. It was always my perception that Linux/Android was a bit more open.
Anyways, iOS is currently indeed the better platform to run Cubasis
I have been an iPad user since 2018 and my AuV3 collection has gotten “a little” out of hand since then
@dreikelvin You’re welcome.
Here’s some brief Android history.
Android was originally developed by Apple engineer, Andy Rubin.
His co-workers called him, Android, because of his interest in Robotics.
In 2005, Android was acquired by Google for US $50 million.
Android is free open source software known as the Android Open Source Project (AOSP).
Unfortunately, all these years later, Android is still a very stifling environment for music creators.
As for iPads, I recommend you get one of the newer M-series iPads with at least 256G of storage.
More storage and a Pro model, if you plan to do video editing, powerful games, etc
The newer M-series iPads all come with 8Gb of RAM (vs 3, 4, and 6 Gb in the older iPads).
Currently, iPad Airs and Pros are the only M-series iPads.
The rest of the iPad line are still on the older A-series chips.
Hope that helps you going forward.
John