Panel |
F2 |
Brings up the Transport Panel. |
10 |
Transport Panel |
Play from Selection End |
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When you have made a selection and give this command, the project will start playing from the end of that selection. |
6 |
Transport Menu |
Play from Selection Start |
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When you have made a selection and give this command, the project will start playing from the start of that selection. |
6 |
Transport Menu |
Play Selection Range |
Alt Space |
When you have made a selection and give this command, only this selection will be played. Works with range selection and object selection. |
10 |
Transport Menu |
Play until Next Marker |
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When you give this command, the project will be played up to the next marker. |
6 |
Transport Menu |
Play until Selection End |
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When you have made a selection and give this command, the project will stop playing at the end of that selection. |
6 |
Transport Menu |
Play until Selection Start |
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When you have made a selection and give this command, the project will stop playing at the start of that selection. |
6 |
Transport Menu |
Post-roll from Selection End |
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When you have made a selection and give this command, playback will start from the end of that selection and stop after the time specified in the Post-roll field. |
6 |
Transport Menu |
Post-roll from Selection Start |
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When you have made a selection and give this command, playback will start from the start of that selection and stop after the time specified in the Post-roll field. |
6 |
Transport Menu |
Pre-roll to Selection End |
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When you have made a selection and give this command, playback will start from the end of that selection minus the time specified in the Pre-roll field, and will stop at the end of that selection. |
6 |
Transport Menu |
Pre-roll to Selection Start |
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When you have made a selection and give this command, playback will start from the start of that selection minus the time specified in the Pre-roll field, and will stop at the start of that selection. |
6 |
Transport Menu |
Project Synchronization Setup |
|
Brings up the Project Synchronization Setup window. |
6 |
Project Synchronization Setup Dialog |
Recall Cycle Marker 1 |
Shift Num 1 |
Sets the locators to cycle marker 1. |
10 |
Cycle Markers |
Recall Cycle Marker 2 |
Shift Num 2 |
Sets the locators to cycle marker 2. |
10 |
Cycle Markers |
Recall Cycle Marker 3 |
Shift Num 3 |
Sets the locators to cycle marker 3. |
10 |
Cycle Markers |
Recall Cycle Marker 4 |
Shift Num 4 |
Sets the locators to cycle marker 4. |
10 |
Cycle Markers |
Recall Cycle Marker 5 |
Shift Num 5 |
Sets the locators to cycle marker 5. |
10 |
Cycle Markers |
Recall Cycle Marker 6 |
Shift Num 6 |
Sets the locators to cycle marker 6. |
10 |
Cycle Markers |
Recall Cycle Marker 7 |
Shift Num 7 |
Sets the locators to cycle marker 7. |
10 |
Cycle Markers |
Recall Cycle Marker 8 |
Shift Num 8 |
Sets the locators to cycle marker 8. |
10 |
Cycle Markers |
Recall Cycle Marker 9 |
Shift Num 9 |
Sets the locators to cycle marker 9. |
10 |
Cycle Markers |
Recall Cycle Marker X |
|
Brings up a little window where we type the number of the cycle marker to set the locators to. EXCELLENT! |
10 |
Cycle Markers |
Record |
Num * |
Self Explanatory. Where the recording starts is governed by the “Common Record Modes” setup. |
10 |
Transport Menu |
Record: Punch In & Out/Re-Record |
|
Switches between “Common Record Modes: Punch In/Out” and “Common Record Modes: Re-record” Comment: The way this is command is phrased, someone might get the impression that this is a super-macro that activates punch in and punch out, deletes the previous recording and starts a new one. Well… no. It just switches between recording modes.
|
6 |
Transport Menu |
Record: Start at Cursor/Left Locator |
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Switches between “Common Record Modes: Start Recording at Project Cursor Position” and “Common Record Modes: Start Recording at Left Locator/Punch In Position”. Comment: This is more clearly formulated than the above.
|
6 |
Transport Menu |
Restart from Last Stop Position |
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Sounds self explanatory. In practice, I must set the project cursor somewhere, start playback with space, press space again to stop, and then give the command. Then, playback will start at where I set the cursor at the very beginning. |
6 |
|
Return to Start Position |
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Sounds self explanatory. In practice, I must set the project cursor somewhere, start playback with space, press space again to stop, and then give the command. Then, the cursor will return to where I had set it at the very beginning. |
6 |
|
Rewind |
Num - |
Self explanatory. |
10 |
Transport Menu |
Set Left Locator to Project Cursor Position |
Ctrl Num 1 |
Sets the coordinates of the Left Locator to be those of the current position of the project cursor. |
10 |
Transport Menu |