| Set Marker 1 | Ctrl 1 | Inserts marker number 1. | 10 | Position Markers | 
| Set Marker 2 | Ctrl 2 | Inserts marker number 2. | 10 | Position Markers | 
| Set Marker 3 | Ctrl Num 3, Ctrl 3 | Inserts marker number 3. | 10 | Position Markers | 
| Set Marker 4 | Ctrl Num 4, Ctrl 4 | Inserts marker number 4. | 10 | Position Markers | 
| Set Marker 5 | Ctrl Num 5, Ctrl 5 | Inserts marker number 5. | 10 | Position Markers | 
| Set Marker 6 | Ctrl Num 6, Ctrl 6 | Inserts marker number 6. | 10 | Position Markers | 
| Set Marker 7 | Ctrl Num 7, Ctrl 7 | Inserts marker number 7. | 10 | Position Markers | 
| Set Marker 8 | Ctrl Num 8, Ctrl 8 | Inserts marker number 8. | 10 | Position Markers | 
| Set Marker 9 | Ctrl Num 9, Ctrl 9 | Inserts marker number 9. | 10 | Position Markers | 
| Set Punch In to Project Cursor Position |  | Sets the coordinates of Punch In’s position to be those of the current position of the project cursor. | 6 | Transport Menu | 
| Set Punch Out to Project Cursor Position |  | Sets the coordinates of Punch Out’s position to be those of the current position of the project cursor. | 6 | Transport Menu | 
| Set Punch Points to Selection Range |  | Sets the Punch In and Punch Out position to the selection. Works with ranges or object selections. | 7 | Transport Menu | 
| Set Right Locator to Project Cursor Position | Ctrl Num 2 | Sets the coordinates of the Right Locator to be those of the current position of the project cursor. | 10 | Transport Menu | 
| Shuttle Play 1/2x |  | Self explanatory. Observation: ?Not quite working with my keyboard? | 0 |  | 
| Shuttle Play 1/4x |  | Self explanatory. Observation: ?Not quite working with my keyboard? | 0 |  | 
| Shuttle Play 1/8x |  | Self explanatory. Observation: ?Not quite working with my keyboard? | 0 |  | 
| Shuttle Play 1x |  | Self explanatory. Observation: ?Not quite working with my keyboard? | 0 |  | 
| Shuttle Play 2x |  | Self explanatory. Observation: ?Not quite working with my keyboard? | 0 |  | 
| Shuttle Play 4x |  | Self explanatory. Observation: ?Not quite working with my keyboard? | 0 |  | 
| Shuttle Play 8x |  | Self explanatory. Observation: ?Not quite working with my keyboard? | 0 |  | 
| Shuttle Play Reverse 1/2x |  | Self explanatory. Observation: ?Not quite working with my keyboard? | 0 |  | 
| Shuttle Play Reverse 1/4x |  | Self explanatory. Observation: ?Not quite working with my keyboard? | 0 |  | 
| Shuttle Play Reverse 1/8x |  | Self explanatory. Observation: ?Not quite working with my keyboard? | 0 |  | 
| Shuttle Play Reverse 1x |  | Self explanatory. Observation: ?Not quite working with my keyboard? | 0 |  | 
| Shuttle Play Reverse 2x |  | Self explanatory. Observation: ?Not quite working with my keyboard? | 0 |  | 
| Shuttle Play Reverse 4x |  | Self explanatory. Observation: ?Not quite working with my keyboard? | 0 |  | 
| Shuttle Play Reverse 8x |  | Self explanatory. Observation: ?Not quite working with my keyboard? | 0 |  | 
| Start | Enter | Self explanatory | 10 | Transport Menu | 
| StartStop | Space | Self explanatory | 10 | Transport Menu | 
| StartStopPreview |  | In Sample Editor, this command starts/stops the Audition. | 6 | Sample Editor Toolbar | 
| Stop | Num 0 | Self explanatory | 10 | Transport Menu | 
| To Cycle Marker 1 |  | Sets the project cursor to the start of cycle marker 1. | 10 | Cycle Markers | 
| To Cycle Marker 2 |  | Sets the project cursor to the start of cycle marker 2. | 10 | Cycle Markers | 
| To Cycle Marker 3 |  | Sets the project cursor to the start of cycle marker 3. | 10 | Cycle Markers | 
| To Cycle Marker 4 |  | Sets the project cursor to the start of cycle marker 4. | 10 | Cycle Markers | 
| To Cycle Marker 5 |  | Sets the project cursor to the start of cycle marker 5. | 10 | Cycle Markers | 
| To Cycle Marker 6 |  | Sets the project cursor to the start of cycle marker 6. | 10 | Cycle Markers | 
| To Cycle Marker 7 |  | Sets the project cursor to the start of cycle marker 7. | 10 | Cycle Markers | 
| To Cycle Marker 8 |  | Sets the project cursor to the start of cycle marker 8. | 10 | Cycle Markers | 
| To Cycle Marker 9 |  | Sets the project cursor to the start of cycle marker 9. | 10 | Cycle Markers | 
| To Cycle Marker X |  | Brings up a little window where we type the number of the cycle marker on the left side of which the project cursor will be set. EXCELLENT! | 10 | Cycle Markers | 
| Toggle: Cycle follow when locating to Markers |  | Determines what happens when locating to a marker (NOT a cycle marker). When activated, locating to a marker (again NOT a cycle marker) will set the locators to a zero range at the marker’s position. Example: We have a cycle starting at 1 and ending at 5. We have a marker at 9. If we activate the preference and then double click on the marker, the cycle will collapse: Left Locator will be set at 9, and Right Locator will be set at 9. Cycle will always follow when locating to Cycle Markers. | 3 | Marker Settings | 
| Unlock Record |  | Unlocks record if locked. (See Lock Record) | 9 | Lock Record | 
| Use Post-roll |  | Activates/Deactivates Post-roll. | 8 | Pre-Roll and Post-Roll | 
| Use Pre-/Post-Roll |  | Activates/Deactivates both Pre-roll AND Post-roll. | 9 | Pre-Roll and Post-Roll | 
| Use Pre-roll |  | Activates/Deactivates Pre-roll. | 8 | Pre-Roll and Post-Roll | 
| Use Precount |  | Activates/Deactivates Precount. (on the tool bar it’s “Count-in”, same in the right click toolbar setup.) | 8 | Transport Bar Sections | 
| Use Tempo Track |  | Switches between using the Tempo Track and Fixed Tempo. (Or activates/deactivates the Tempo Track. You decide.) | 8 | Tempo Track Controls | 
| Use Video Follow Edit Mode |  | Activates/Deactivates. Per manual: If this option is activated, the project cursor automatically follows when you make selections or when you perform editing operations. | 8 | Use Video Follows Edit Mode |