Set Marker 1 |
Ctrl 1 |
Inserts marker number 1. |
10 |
Position Markers |
Set Marker 2 |
Ctrl 2 |
Inserts marker number 2. |
10 |
Position Markers |
Set Marker 3 |
Ctrl Num 3, Ctrl 3 |
Inserts marker number 3. |
10 |
Position Markers |
Set Marker 4 |
Ctrl Num 4, Ctrl 4 |
Inserts marker number 4. |
10 |
Position Markers |
Set Marker 5 |
Ctrl Num 5, Ctrl 5 |
Inserts marker number 5. |
10 |
Position Markers |
Set Marker 6 |
Ctrl Num 6, Ctrl 6 |
Inserts marker number 6. |
10 |
Position Markers |
Set Marker 7 |
Ctrl Num 7, Ctrl 7 |
Inserts marker number 7. |
10 |
Position Markers |
Set Marker 8 |
Ctrl Num 8, Ctrl 8 |
Inserts marker number 8. |
10 |
Position Markers |
Set Marker 9 |
Ctrl Num 9, Ctrl 9 |
Inserts marker number 9. |
10 |
Position Markers |
Set Punch In to Project Cursor Position |
|
Sets the coordinates of Punch In’s position to be those of the current position of the project cursor. |
6 |
Transport Menu |
Set Punch Out to Project Cursor Position |
|
Sets the coordinates of Punch Out’s position to be those of the current position of the project cursor. |
6 |
Transport Menu |
Set Punch Points to Selection Range |
|
Sets the Punch In and Punch Out position to the selection. Works with ranges or object selections. |
7 |
Transport Menu |
Set Right Locator to Project Cursor Position |
Ctrl Num 2 |
Sets the coordinates of the Right Locator to be those of the current position of the project cursor. |
10 |
Transport Menu |
Shuttle Play 1/2x |
|
Self explanatory. Observation: ?Not quite working with my keyboard?
|
0 |
|
Shuttle Play 1/4x |
|
Self explanatory. Observation: ?Not quite working with my keyboard?
|
0 |
|
Shuttle Play 1/8x |
|
Self explanatory. Observation: ?Not quite working with my keyboard?
|
0 |
|
Shuttle Play 1x |
|
Self explanatory. Observation: ?Not quite working with my keyboard?
|
0 |
|
Shuttle Play 2x |
|
Self explanatory. Observation: ?Not quite working with my keyboard?
|
0 |
|
Shuttle Play 4x |
|
Self explanatory. Observation: ?Not quite working with my keyboard?
|
0 |
|
Shuttle Play 8x |
|
Self explanatory. Observation: ?Not quite working with my keyboard?
|
0 |
|
Shuttle Play Reverse 1/2x |
|
Self explanatory. Observation: ?Not quite working with my keyboard?
|
0 |
|
Shuttle Play Reverse 1/4x |
|
Self explanatory. Observation: ?Not quite working with my keyboard?
|
0 |
|
Shuttle Play Reverse 1/8x |
|
Self explanatory. Observation: ?Not quite working with my keyboard?
|
0 |
|
Shuttle Play Reverse 1x |
|
Self explanatory. Observation: ?Not quite working with my keyboard?
|
0 |
|
Shuttle Play Reverse 2x |
|
Self explanatory. Observation: ?Not quite working with my keyboard?
|
0 |
|
Shuttle Play Reverse 4x |
|
Self explanatory. Observation: ?Not quite working with my keyboard?
|
0 |
|
Shuttle Play Reverse 8x |
|
Self explanatory. Observation: ?Not quite working with my keyboard?
|
0 |
|
Start |
Enter |
Self explanatory |
10 |
Transport Menu |
StartStop |
Space |
Self explanatory |
10 |
Transport Menu |
StartStopPreview |
|
In Sample Editor, this command starts/stops the Audition. |
6 |
Sample Editor Toolbar |
Stop |
Num 0 |
Self explanatory |
10 |
Transport Menu |
To Cycle Marker 1 |
|
Sets the project cursor to the start of cycle marker 1. |
10 |
Cycle Markers |
To Cycle Marker 2 |
|
Sets the project cursor to the start of cycle marker 2. |
10 |
Cycle Markers |
To Cycle Marker 3 |
|
Sets the project cursor to the start of cycle marker 3. |
10 |
Cycle Markers |
To Cycle Marker 4 |
|
Sets the project cursor to the start of cycle marker 4. |
10 |
Cycle Markers |
To Cycle Marker 5 |
|
Sets the project cursor to the start of cycle marker 5. |
10 |
Cycle Markers |
To Cycle Marker 6 |
|
Sets the project cursor to the start of cycle marker 6. |
10 |
Cycle Markers |
To Cycle Marker 7 |
|
Sets the project cursor to the start of cycle marker 7. |
10 |
Cycle Markers |
To Cycle Marker 8 |
|
Sets the project cursor to the start of cycle marker 8. |
10 |
Cycle Markers |
To Cycle Marker 9 |
|
Sets the project cursor to the start of cycle marker 9. |
10 |
Cycle Markers |
To Cycle Marker X |
|
Brings up a little window where we type the number of the cycle marker on the left side of which the project cursor will be set. EXCELLENT! |
10 |
Cycle Markers |
Toggle: Cycle follow when locating to Markers |
|
Determines what happens when locating to a marker (NOT a cycle marker). When activated, locating to a marker (again NOT a cycle marker) will set the locators to a zero range at the marker’s position. Example: We have a cycle starting at 1 and ending at 5. We have a marker at 9. If we activate the preference and then double click on the marker, the cycle will collapse: Left Locator will be set at 9, and Right Locator will be set at 9. Cycle will always follow when locating to Cycle Markers.
|
3 |
Marker Settings |
Unlock Record |
|
Unlocks record if locked. (See Lock Record) |
9 |
Lock Record |
Use Post-roll |
|
Activates/Deactivates Post-roll. |
8 |
Pre-Roll and Post-Roll |
Use Pre-/Post-Roll |
|
Activates/Deactivates both Pre-roll AND Post-roll. |
9 |
Pre-Roll and Post-Roll |
Use Pre-roll |
|
Activates/Deactivates Pre-roll. |
8 |
Pre-Roll and Post-Roll |
Use Precount |
|
Activates/Deactivates Precount. (on the tool bar it’s “Count-in”, same in the right click toolbar setup.) |
8 |
Transport Bar Sections |
Use Tempo Track |
|
Switches between using the Tempo Track and Fixed Tempo. (Or activates/deactivates the Tempo Track. You decide.) |
8 |
Tempo Track Controls |
Use Video Follow Edit Mode |
|
Activates/Deactivates. Per manual: If this option is activated, the project cursor automatically follows when you make selections or when you perform editing operations. |
8 |
Use Video Follows Edit Mode |