I’m sure this has been discussed but it would be nice to be able to control what part of the loop in the world percussion patches gets played and what doesn’t. Is this possible and I’m not seeing it? There are some decent sounds in there but usually it’s one instrument sound that is so bad and not natural that it ruins the rest of the loop. Overall you could of just given us 100 samples of bad world percussion programming and that would equal what we get in the world percussion module.
To make it better: Let the user control each sound. It would be great to control the rhythm as well… maybe put the sounds on a grid like in b-box giving the user a mix to mute or lower volumes of specific sounds. You guys are on the right track - it just needs to be more user controlled and less fixed loops…