World Percussion - not good

Hello,
I’m sure this has been discussed but it would be nice to be able to control what part of the loop in the world percussion patches gets played and what doesn’t. Is this possible and I’m not seeing it? There are some decent sounds in there but usually it’s one instrument sound that is so bad and not natural that it ruins the rest of the loop. Overall you could of just given us 100 samples of bad world percussion programming and that would equal what we get in the world percussion module.

To make it better: Let the user control each sound. It would be great to control the rhythm as well… maybe put the sounds on a grid like in b-box giving the user a mix to mute or lower volumes of specific sounds. You guys are on the right track - it just needs to be more user controlled and less fixed loops…
Thanks,
dmichael

having a similar issue and there was nothing about it in the halion manual, so i came to the forum looking for advice. there are some decent samples in there, but the interface is barebones. to the point it basically unusable for anything more than triggering the loops.
does anyone know where the samples are stored? i’d like to just pull the samples out and use groove agent or even the new drum machine to trigger them.