I brought this up in another thread a while back and i’ve seen it mentioned here a few times but have not seemed to be able to get any attention drawn to it.
quite plain and simple this is definitely a bug. i just quantized a whole record and it was a nightmare because of this bug. it’s simple.
-make an audio slices manually on multitrack drums in the part editor(this might still not work on single tracks, i’m not sure)
-90% of the time pressing Q will work correctly but other times it will go to the wrong beat(like i’ll be 2ms from the next 16th note but instead it will go to the one 100ms away before it).
-Happens about 1/10th of the time. If you try it once and the quantize function fails as described, press undo, and try again it will once again go to the incorrect beat.
-the only "solution’ i’ve found to this is to bounce the audio on that multitrack segment. Of course that totally messes up crossfading and takes more time than just putting the hit back on beat but it may be a clue to what’s internally messed up here.
I certainly hope they aren’t having trouble reproducing this but i can make a video or something if i have to I’m just not too good at that sort of stuff and this is simple as can be to reproduce. I’ve tried this on several systems so it’s definitely not system specific
I should point out i am NOT using the iQ button and just trying to do a straight quantize. I just want this and the awful inability to make a shortcut to the quantize panel style “crossfade” bugs to be fixed asap because they’re making my job almost impossible when it comes to attempting to hand quantize parts like i used to be able to in C1-5.5
For whatever reason, using the “make hitpoints, use group mode, slice multitrack drums in quantize panel, quantize drums in panel” functions work fine. this is only a problem when i manually slice audio in the arrange window like i always have on versions previous.