Can’t find Prologue / Mystic / Spector in Cubase 12
Not a UI issue, if I load a track using them it can’t find them.
They’re still ok in my 11 installation.
Anyone else had this issue? Any ideas?
Cheers.
(I also had to fix up the Grove Agent drum updates by hand as the Library Manager apparently couldn’t copy the files. Kind of a bumpy update so far, though the licensing update worked on the 3rd try, which is better than the Dorico update managed. )
It says “Not included in the Factory content”, and in theory, that wouldn´t be a problem.
In case you are in Windows, you can copy the Synthengine.vst3 to the Cubase 12 VST3 folder, and the plugins do appear and work. (You might need your Cubase 11 licence to be able to use it.)
Unfortunately, for LOOPMASH this doesn´t work, which is a NO GO for me. I´ll stick to V11.
I use Loopmash for creating new loops (percussion and even tonal stuff) out of other loops or samples.
The stutter FX of the Loopmash FX plugin are secondary to me. To put it in another way: It does not cover what LoopMash 2 does.
You can get Loopmash running under C12 by copying the following files or folders from the C11 program folder (or previous versions) to the same locations in the C12 program folder:
“C:\Program Files\Steinberg\Cubase 11\VST3\LoopMash_x64.vst3”
“C:\Program Files\Steinberg\Cubase 11\pulseOSC_x64.dll”
“C:\Program Files\Steinberg\Cubase 11\VST XMLs\Steinberg Media Technologies\LoopMash”
However, it was not possible for me to access the factory presets. They’re in a vstsound file that was probably changed in C12 and shouldn’t be overwritten.
I was able to load user presets.
Doesn’t this blow the excuse that these synths are not included in C12 for ‘technical’ reasons then if simply copying over the vst3 resolves the issue?