Dragging a file from the Pool into the project window yields an empty clip

Hi! Has anyone confronted with this problem before? Besides the fact that the clip is empty, when the project is loading, the Missing Files dialog appears (telling me that the file is missing, which definitely isn’t). If I would drag the file from the Finder (MacOS’ file explorer), I would get the following error:

Error: Medium type not supported or invalid medium

I know what to do to fix this (though the process is a bit tedious). I’m just wondering what I did that caused this to happen…
:thinking:

Related topic:

Hi,

Could you describe the issue in the step by step manner, please? Could you start from the very beginning? How does the file appeared in the Pool?

Hi! I don’t think I can describe the issue step by step. The problem is that I don’t know how to reproduce the issue (yet). But let me try to start from the beginning:

  1. I opened my .CPR file.
  2. The Missing Files dialog appeared telling me that the file in question is missing. I pointed the file to Cubase (using the “Folder” button), and Cubase continued loading the .CPR project. In other words, Cubase didn’t tell me that the file couldn’t be found.
  3. I looked at the clips of that missing file and they were empty (no waveform, and no audio when playing them back).
  4. Tried to insert the file again from the Pool into the project, but got the same result: an empty clip that doesn’t play back.
  5. Tried to insert the file into the project from the Finder app. Got the error: Medium type not supported or invalid medium.

Current workaround is to convert the file into MP3 320KBPS (using a file conversion software), then import it directly into Cubase. Converting it to wave using a third party file conversion software—Wondershare UniConverter—reduces the length of the file: from 8 hours to about 1 hour, even though the filesize of the new wave file is the same as the filesize of the original).

I think @Martin.Jirsak is asking how the file got into the Pool in the first place.

Oh… I bounced multiple external wave files. The resulted file ended up into the project’s audio folder / the Pool.

1 Like

Hi,

What path does Pool show? Is the file located there?

If I’m not mistaken (but with Cubase at this moment), once you point to the folder, the Missing Files dialog remains open. It doesn’t close automatically. So you can still see, the files are missing (is they don’t disappear from the list).

If Cubase don’t see the file, the Clip is empty, same as the Audio Event. It makes sense to me.

This is the path that the Pool shows:
image
Yes. The file is located there.

Thanks for your time, but I’ll just create an Applescript to restore the track content as it was before. It’s a good thing that I’m left with empty clips at least.

Hi,

Oh, lots of potentially problematic characters in the path.

What exactly does it do, please?

Shouldn’t it affect other files as well? Hmmm
I’ll keep this in mind though…

The script restores my clips (from the file that I converted to MP3 and then imported back to Cubase).

Script
-- before running the script:
-- 1) Make sure the Auto-Scroll in Cubase is set to Stationary Cursor. 
-- 2) Make sure that you delete the part of your good clip that is to the left of the first empty clip.
-- 3) Select the track of the empty clip(s).
-- 4) Select the good clip (the one imported from MP3).
-- At this point you should have one audio track selected and one long audio clip selected.
-- 5) Zoom horizontally to maximum level and then place the mouse pointer slightly to the left of the Project Cursor, on the row of the good clip track.
-- 6) If your HDD is sleeping, wake it up.


set dela to 0.2 -- set the value of "dela" variable to 1 second
tell application "Cubase 12" to activate

delay 1
repeat 10 times
	tell application "System Events"
		repeat 2 times
			delay dela
			keystroke "n" -- move Project Cursor to next event
			delay dela
			keystroke "x" using option down -- split selected event (the good event) at current Project Cursor position
		end repeat
		delay dela
		-- click at current mouse pointer position (to select the previous audio clip)
		do shell script "eval $(/usr/libexec/path_helper -s); cliclick c:."
		delay dela
		key code 51 -- press backspace (to the delete the previously selected audio clip)
	end tell
end repeat

delay 1

tell application "Script Editor" to activate

I found this topic that explains how to configure which programming languages are available for syntax highlighting on the Discourse platform. Can’t AppleScript also be added?