List of All Key Commands in 10.5. 20 - Pdf and xlsx available

Here is a list of all Key Commands of Cubase Pro 10.5.20. You can download the zip below, which contains an xlsx file and a pdf file (which is a simple export of the fully deployed xlsx file).
Cubase 10 5 20 Key Commands.zip (990 KB)



Commands: Add Track

• Add Track… (Default key T)
Function: Opens a window, from which you can add new tracks of all types. The window can remain open if you wish, so that you can keep adding tracks one after another.
Keyworthiness: 10/10

• Arranger
Function: Adds an Arranger track, no further input required.
Keyworthiness: 1/10

• Audio
Function: Opens a window, in which the user configures the audio track(s) before creating them. Options are input/output routing, naming, and how many tracks to create.
Keyworthiness: 1/10

• Audio Mono
Function: Adds an audio mono track, without further user input. Naming starts as “Audio 01” and keeps going.
Keyworthiness: 3/10

• Chord
Function: Adds a Chord Track, without further user input.
Keyworthiness: 0/10

• Folder
Function: Opens a window, in which the user can name the folder before creating it.
Keyworthiness: 1/10

• FX Channel
Function: Opens a window, in which the user configures the effects track(s) before creating them. Options are: effect choice, configuration of inputs/outputs, creating inside a folder or outside a folder, naming, and how many tracks to create.
Keyworthiness: 3/10

• Group
Function: Opens a window, in which the user configures the group track(s) before creating them. Options are: Configuration of inputs/outputs, creating inside a folder or outside a folder, naming, and how many tracks to create.
Keyworthiness: 3/10

• Instrument
Function: Opens a window, in which the user configures the instrument track(s) before creating them. Options are: Instrument choice, configuration of output, and how many tracks to create.
Keyworthiness: 1/10

• Marker
Function: Opens a window, in which the user names the marker track(s) before creating them. Options are: Name, how many tracks to create.
Keyworthiness: 1/10


• MIDI
Function: Opens a window, in which the user names the MIDI track(s) before creating them. Options are: Name, how many tracks to create.
Keyworthiness: 1/10

• Ruler
Function: Opens a window, in which the user names the Ruler track(s) before creating them. Options are: Name, how many tracks to create.
Keyworthiness: 1/10

• Sampler
Function: Opens a window, in which the user names the Sampler track(s) before creating them. Options are: Name, how many tracks to create.
Keyworthiness: 1/10

• Signature
Function: Adds a Signature track, without further user input.
Keyworthiness: 0/10

• Tempo
Function: Adds a Tempo track, without further user input.
Keyworthiness: 0/10

• Transpose
Function: Adds a Transpose track, without further user input.
Keyworthiness: 0/10

• Using Track Preset…
Function: Opens a window, in which the user chooses the preset upon which the created will be based.
Keyworthiness: 3/10

• VCA Fader
Function: Opens a window, in which the user names the VCA Fader track(s) before creating them. Options: Create inside a folder or outside a folder, name, how many tracks to create.
Keyworthiness: 3/10

• Video
Function: Adds a Video track, without further user input.
Keyworthiness: 0/10

NOTES:
 Chord, Signature, Tempo, Transpose, and Video Tracks are unique in each project. This means you can only have one of each of them. Thus, they get a 0 keyworthiness score, as you’d only use the command once per project if you assigned it to a key.

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Commands: Analyze

• Spectrum Analyzer
Function: Brings up a Spectrum Analyzer window, when inside the Sample Editor (audio editor), or when an Audio Event is selected.
Keyworthiness: 5/10 (available in Audio Menu, depends on frequency of usage)

• Statistics
Function: Brings up a Statistics window, when inside the Sample Editor (audio editor), or when an Audio Event is selected.
Keyworthiness: 5/10 (available in Audio Menu, depends on frequency of usage)



Commands: Arranger

• Activate
Function: Activates Arranger Mode.
Keyworthiness: 10/10 if working with Arranger

• First Repeat
Function: Returns to the first repeat of the current arranger chain step.
(You have an Arranger chain that comprises of A and B. A is to be repeated 3 times, B 1 time. If at any time during playback of A you fire the keycommand, playback will restart from the first repeat of A.)
Keyworthiness: 4/10 if working with Arranger

• Last Repeat
Function: Skips to the last repeat of the current arranger chain step.
(You have an Arranger chain that comprises of A and B. A is to be repeated 3 times, B 1 time. If at any time during playback of A you fire the keycommand, playback will skip to the last repeat of A.)
Keyworthiness: 4/10 if working with Arranger

• Next Chain Step
Function: Skips to the next step of the arranger chain.
(You have an Arranger chain that comprises of A and B. A is to be repeated 3 times, B 1 time. If at any time during playback of A you fire the keycommand, playback will skip to B. However, if you fire it again, it will not return to A. It will repeat the final chain step)
Keyworthiness: 4/10 if working with Arranger


• Previous Chain Step
Function: Skips to the previous step of the arranger chain.
(You have an Arranger chain that comprises of A and B. A is to be repeated 3 times, B 1 time. If at any time during playback of B you fire the keycommand, playback will skip to A. However, if you fire it again, it will not return to B. It will repeat the first chain step)
Keyworthiness: 4/10 if working with Arranger

• Trigger Arranger Event 1-20
Function: Triggers the corresponding arranger event.
Keyworthiness: 10/10 if working with Arranger

NOTES:
 If you are working with the Arranger, it is worth it to create an extra keycommands preset, and assign all the keycommands.

Commands: Audio

• Adjust Fades to Range (Default Key A)
Function: Adjusts the Fades of the event to the limits of the range.
If you have an audio event that starts at 1 and ends at 9, but the “good part” is between 4 and 8, you take your range tool, select from 4 to 8 and hit A. What happens then is: A fade in is created from 1 to 4, and a fade out from 8 to 9.
Keyworthiness: 10/10

• Auto-Grid (Default Key Shift Q)
Function: In Sample Editor, under Definition, there exists Auto Adjust. That’s what the key command does.
Keyworthiness: 5+/10 depending on workflow

• Bounce Selection
Function: Bounces Selection. Works with range selection, perfect for making heavily cut, crossfaded, stitched parts, into a clean event again.
Keyworthiness: 5+/10 depending on workflow

• Close Gaps
Function: Time stretches the selected event so that it extends up to the next event.
We have an event that starts on 1, ends on 2. We have another event that starts on 6. If we select the first event and fire the key command, it will be stretched so that it ends on 6.
Keyworthiness: 5+/10 depending on workflow

• Close Gaps (Crossfade)
Function: Not exactly sure. It seems that when using events that have been cut or resized, using this function closes the gaps by using parts from the whole audio file (before cutting or resizing the event) and applies a crossfade between the two events, if the original length of the file allows for it.
Keyworthiness: ?/10

• Constrain Delay Compensation
Function: Deactivates latency-inducing plugins.
Keyworthiness: 2/10 (unless button not present on any toolbar)

• Convert Tracks: Mono to Multi-Channel
Function: Brings up a window from which the user can convert tracks from mono to other multi-channel configurations.
Keyworthiness: inf./10 (I cannot find the function in any menu it seems. Key command only?)

• Convert Tracks: Multi-Channel to Mono
Function: Brings up a window from which the user can convert tracks from multi-channel configurations to mono tracks.
Keyworthiness: inf./10 (I cannot find the function in any menu it seems. Key command only?)

• Create Sampler Track
Function: Having selected an audio event, hitting the key command creates a sampler track with the selected event loaded into the sampler.
Keyworthiness: 3/10 depending on workflow (last item in audio menu, easy to find)

• Crossfade (Default Key X)
Function: Creates a crossfade between two audio events.
Keyworthiness: 10/10

• Decrement Event Volume (Default Key Ctrl -)
Function: Lowers volume of the selected event by 1dB.
Keyworthiness: 5/10

• Decrement Fade-In Length
Function: Moves fade in anchor to the left, in steps relatively proportional to the grid setting.
Keyworthiness: 5/10

• Decrement Fade-Out Length
Function: Moves fade out anchor to the right, in steps relatively proportional to the grid setting.
Keyworthiness: 5/10

• Delete Overlaps
Function: When two or more events overlap, this command deletes what’s underneath the overlapping area. Tip: If this command seems to delete part of the wrong event, You can use U to uncover the event that is being overlapped.
Keyworthiness: 5+/10 depending

• Detect Silence
Function: Brings up the detect silence window, where we can easily chop up an event stripping silence in between program material.
Keyworthiness: 6+/10 (hidden two-deep in Audio Menu)

• Disable/Enable Track
Function: As it says. A toggle to disable/enable the selected track.
Keyworthiness: 4-/10 (easily accessible on right click menu)

• Dissolve Part
Function: When you select 4 audio events and glue them together, you get a part. This command allows you to dissolve the part, and go back to having 4 audio events.
Keyworthiness: 5+/10 (Audio menu)

• Event or Range as Region
Function: Creates Regions (available in the Sample Editor), from a selection of events, or a range.
Keyworthiness: 6+/10 depending (under Audio>Advanced)

• Events from Regions
Function: When you have regions, and adjust their ranges, you can then select the original events (wherein the regions extend), and use this command to have the events change their lengths to what the regions dictate.
Keyworthiness: 6+/10 depending (under Audio>Advanced)

• Events to Part
Function: Makes a selection of events into a Part. (The opposite of dissolve part)
Keyworthiness: 5+/10 (Audio menu)
• Fade In to Cursor
Function: When you have an audio event selected, this command will apply a fade-in that finishes at the position of the project cursor.
Keyworthiness: 5+/10 (Audio menu)

• Fade Out to Cursor
Function: When you have an audio event selected, this command will apply a fade-out that starts at the position of the project cursor.
Keyworthiness: 5+/10 (Audio menu)

• Find Selected in Pool
Function: As it says. You select an event, give the command, and then the Pool window pops up, with the respective file highlighted.
Keyworthiness: 5+/10 (Audio menu)

• Generate Harmony Voices…
Function: Auto-creates harmony voices.
Keyworthiness: 5+/10 (Audio menu)

• Increment Event Volume (Default Key Ctrl =)
Function: Raises volume of the selected event by 1dB.
Keyworthiness: 5/10

• Increment Fade-In Length
Function: Moves fade in anchor to the right, in steps relatively proportional to the grid setting.
Keyworthiness: 5/10

• Increment Fade-Out Length
Function: Moves fade out anchor to the left, in steps relatively proportional to the grid setting.
Keyworthiness: 5/10

• Invert Phase On/Off
Function: Flips the polarity of the selected event. Note: This is not the channel PRE’s flip phase button.
Keyworthiness: 7/10 depending (easily found second from last in Audio menu, but I find I use flip polarities in bursts, so…)

• Minimize File
Function: In pool, you can use this command to minimize the audio file to what the event shows. (The file itself may be longer, due to audio pre-record)
Keyworthiness: 3/10 (in pool, right click on the file, then easily found in the menu OR in Media menu)

• Open Fade Editors
Function: When you have an event that has fades applied to it, issuing the command will bring up the fade editors. Note: The fade editors open on top of each other. You see the fade-out editor, and then when you finish adjusting and close the window, the fade-in editor awaits just beneath the one you closed.
Keyworthiness: 0/10 if used alone, 5/10 if used with Increment/Decrement Fade In/Out (It is not possible to enter new points with the keyboard in the Fade Editor)

• Remove Extension from Selected Events
Function: Not sure. Probably removes ARA extensions from the selected events?
Keyworthiness: ?/10

• Remove Fades
Function: Removes fades from selected events
Keyworthiness: 5+/10 depending

• Remove Volume Curve
Function: If you take your draw tool and draw on an event, you get a volume curve (or envelope). This command allows you to remove it.
Keyworthiness: 3+/10 depending (third from last in Audio menu)

• Set Definition From Tempo
Function: Brings up the Set Definition From Tempo, window, in which you can apply the current Tempo to the event in the project, or the relevant file itself, and switch it to musical mode, so that you can then time stretch to Bars and Beats.
Keyworthiness: 5+/10 depending (hidden two deep in Audio>Advanced)

• Set Tempo From Event
Function: Sets the global (project) tempo from a selected event. You need to use the locators to define the wanted length.
Example: In a new project, record 9 claps. (in time. Any time) Crop the event so that it starts right at clap 1, and ends right before clap 9. We now have 2 measures of 4/4. Park the event to the start. Then set the left locator to 1, and the right locator to 3. Issue the command. Confirm. Notice how the tempo has changed so that the claps now fall on the beats.
Keyworthiness: 5+/10 depending (hidden two deep in Audio>Advanced)

• Snap Point to Cursor
Function: Issuing the command will move the Snap Point of the Event to where the project cursor currently is.
Keyworthiness: 8+/10 depending (found in the middle of Audio menu)

• Stretch to Project Tempo
Function: Stretches event to project Tempo
Keyworthiness: 5+/10 depending (hidden two deep in Audio>Advanced)

• To Origin
Function: Moves event to Origin (Note: Origin Time for the audio file can be found in the Pool window)
Keyworthiness: inf.(?)/10 (cannot seem to find it anywhere in Cubase. Key command only?)

• Update Origin
Function: Updates the event’s Origin Time after you have moved it.
Keyworthiness: 3+/10 (Found in Audio menu)

 Notes: Minimize Audio is found in Media and not in Audio as expected.
Origin Times take into account Audio Pre-Record Seconds preference. If you have 1 second pre-record, and you have a 4/4 120 M.M. project, starting a recording at measure 2 will have the file show an origin of 1.3.1.0 (1 second is 1 beat)

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Commands: Audio Alignment

• Add Selection as Alignment Reference
Function: Uses the selected event as Alignment Reference. The Audio Alignment panel must be open.
Keyworthiness: 8/10 if all alignment key commands are assigned.

• Add Selection as Alignment Target
Function: Uses the selected event(s) as Alignment Target(s). The Audio Alignment panel must be open.
Keyworthiness: 8/10 if all alignment key commands are assigned.

• Align Audio
Function: Performs the actual Alignment, after the reference and targets have been set. The Audio Alignment panel must be open.
Keyworthiness: 8/10 if all alignment key commands are assigned.

• Open Audio Alignment Panel
Function: Opens and closes the Audio Alignment Panel. The Audio Alignment panel must be open (just kidding)
Keyworthiness: 8/10 if all alignment key commands are assigned.

• Remove Alignment Reference
Function: If an alignment reference has already been assigned, you can remove it with this command.
Keyworthiness: 8/10 if all alignment key commands are assigned.

• Remove All Alignment Targets
Function: If alignment targets have already been assigned, you can remove all of them at once with this command.
Keyworthiness: 8/10 if all alignment key commands are assigned.

Commands: Audio Export

• Increase Counter Start Value
Function: In Export Audio Mixdown, you can apply naming schemes. One of the options is to have a counter (e.g. Audio 01-001, Audio 01-002, Audio 01-003). This command increases the counter start value from the main Export Audio Mixdown window.
Keyworthiness: 2/10

• Perform Audio Export
Function: Presses the button Export Audio, when the Export Audio Mixdown window is open.
Keyworthiness: 0/10 (unless on a resolution less than 1920x1080 ?)

• Reset Counter Start Value
Function: In Export Audio Mixdown, you can apply naming schemes. One of the options is to have a counter (e.g. Audio 01-001, Audio 01-002, Audio 01-003). This command resets the counter start value from the main Export Audio Mixdown window.
Keyworthiness: 2/10

• Sync Channel Selection with MixConsole
Function: Select some channels in your MixConsole. Then open up Export Audio Mixdown. Issuing this command will tick (for export) the channels you have selected in the MixConsole.
Keyworthiness: 6/10

 Tip: To get the most out of those keycommands, you should also assign Commands>File>Export Audio Mixdown, so that you can quickly bring up the window in which they actually work.


Commands: Audio Realtime Processing

• Create Warp Markers from Hitpoints.
Function: What it says. Creates Warp Markers from Hitpoints
Keyworthiness: 4/10 (Works directly on selected event (provided that preference Automatic Hitpoint Detection is ticked). The command itself is easily found in the Sample Editor>Hitpoints>Create Warp Markers from Hitpoints)

• Flatten Realtime Processing
Function: What it says. Takes your (Audio File + processing) and makes it into a (new processed audio file), ready for a new round of processing, if you wish. User input is required, in choosing the algorithm that will be used.
Keyworthiness: 4/10

• Unstretch Audio
Function: What it says. If an audio event has been stretched, this command unstretches it.
Keyworthiness: 6/10


Commands: Automation

• Automation Mode – Auto-Latch
Function: Switches to Auto-Latch mode
Keyworthiness: 7/10

• Automation Mode – Cross-Over
Function: Switches to Cross-Over mode
Keyworthiness: 7/10

• Automation Mode – Touch
Function: Switches to Touch mode
Keyworthiness: 7/10

• Automation Mode – Trim
Function: Activates/Deactivates Trim mode
Keyworthiness: 7/10

• Delete All Automation in Project
Function: What it says
Keyworthiness: 0/10 (10/10 if you are sure you don’t accidentally hit it. Because it runs instantly, no confirmation required.)

• Delete Automation in Range
Function: What it says
Keyworthiness: 10/10

• Delete Automation of Selected Tracks
Function: What it says
Keyworthiness: 5/10 (Again, caution is advised, no confirmation required)

• Fill Gaps
Function: Cycles through Enable, Lock, Disable of the “Fill Gaps” button of the Automation Panel. Enabling it allows the gaps to be auto-filled as you draw new automation segments (or touch/move/release, retouch faders).
Keyworthiness: 5+/10

• Fill Gaps on Selected Tracks
Function: THIS is the key command that fills gaps between automation segments. It acts instantly, and on a selection of one or more tracks.
Keyworthiness: 8+/10

• Fill Gaps with Current Value (Selected Tracks)
Function: This key command instantly fills gaps between automation segments on all selected tracks with the Current Value. Tip: If there is truly a gap under the cursor, you can change what the current value is, directly from the Automation lane (or faders). You set each lane or fader to the desired value, and then issue the key command. Observe how gaps have been filled with each lane’s selected value.
Keyworthiness: 8+/10

• Fill Loop
Function: Cycles between On/Lock/Disable for the “Fill” button of the Automation Panel. When active, you touch a fader, adjust until you have the desired level and you let go. What happens is that the value grabbed when you let go of the fader will fill the loop (between the left and right locators).
Keyworthiness: 5+/10

• Fill To End
Function: Cycles between On/Lock/Disable for the “To End” button of the Automation Panel. When active, you touch a fader, adjust until you have the desired level and you let go. What happens is that the value grabbed when you let go of the fader will fill the lane to the end of the project.
Keyworthiness: 5+/10

• Fill To Punch
Function: Cycles between On/Lock/Disable for the “To Punch” button of the Automation Panel. When active, you touch a fader, adjust until you have the desired level and you let go. What happens is that the value grabbed when you let go of the fader will fill the lane back in time to the moment where you first grabbed the fader.
Keyworthiness: 5+/10

• Fill To Start
Function: Cycles between On/Lock/Disable for the “To Start” button of the Automation Panel. When active, you touch a fader, adjust until you have the desired level and you let go. What happens is that the value grabbed when you let go of the fader will fill the lane back to the start of the project.
Keyworthiness: 5+/10

• Freeze All Trim Automation in Project
Function: This is like flatten processing for automation. When we have an automation pass and a trim pass, their sum is depicted as a third line. Upon issuing this command, this “third line” becomes the NEW actual automation, and trims are reset to zero. For the whole project.
Keyworthiness: 3+/10 depending (much higher if using trim extensively)

• Freeze Trim Automation of Selected Tracks
Function: This is like flatten processing for automation. When we have an automation pass and a trim pass, their sum is depicted as a third line. Upon issuing this command, this “third line” becomes the NEW actual automation, and trims are reset to zero. For the Selected Tracks.
Keyworthiness: 3+/10 depending (much higher if using trim extensively)

• Hide All Automation
Function: Hides all automation lanes.
Keyworthiness: 10/10

• Hide Automation
Function: Hides automation lanes of the selected track(s).
Keyworthiness: 10/10

• Next Automation Mode
Function: Cycles through Touch, Auto-Latch, Crossover modes.
Keyworthiness: 7/10 (A matter of preference, there exist separate commands for each mode too)

• Open Panel (Default Key F6)
Function: Brings up the Automation Panel
Keyworthiness: 10/10

• Punch Out of Latch Automation
Function: When in Auto-Latch Mode, you can manually punch out of the automation pass with this command.
Keyworthiness: 7/10

• Read Automation for All Tracks On/Off (Default Key Alt R)
Function: Global enable/disable read button for all Track Automation. Note: This command is like pressing the R button in the Automation Panel
Keyworthiness: 10/10

• Read Automation for Selected Tracks On/Off
Function: What it says.
Keyworthiness: 5+/10

• Show All – Used Only
Function: This key command toggles the Used Only option at the bottom right of the Automation Panel. When unticked, the buttons above (Volume, Pan, EQ, Dynamics, Sends, Inserts, Show Used) will show the relevant automation lanes, whether they contain data or not. When ticked, the buttons will only show the relevant automation lanes that contain data.
Keyworthiness: 6+/10

• Show All EQ Automation
Function: This key command shows EQ automation lanes for all tracks, and cycles through the 4 bands. If Used Only is ticked, it will show just the lanes with EQ automation data on them.
Keyworthiness: 6+/10

• Show All Insert Automation
Function: This key command shows Insert automation lanes for all tracks, and cycles through the insert plugins’ parameters. If Used Only is ticked, it will show just the lanes with Insert automation data on them.
Keyworthiness: 6+/10

• Show All Pan Automation
Function: This key command shows Pan automation lanes for all tracks, and cycles through the two channel pans, and the 8 sends pans. If Used Only is ticked, it will show just the lanes with Pan automation data on them.
Keyworthiness: 6+/10

• Show All Send Automation
Function: This key command shows Sends automation lanes for all tracks, and cycles through the eight sends. If Used Only is ticked, it will show just the lanes with Send automation data on them.
Keyworthiness: 6+/10

• Show All Used Automation
Function: This key command shows all used automation lanes for all tracks. I don’t think Used Only affects this command in any way.
Keyworthiness: 10/10

• Show All Volume Automation
Function: This key command show Volume automation lanes for all tracks. If Used Only is ticked, it will show just the lanes with Volume automation data on them.
Keyworthiness: 6+/10

• Show Automation
Function: This key command expands the automation lanes of the selected tracks. It does the same job as clicking to the semi-hidden button on the bottom left of a track header, just under the symbol for each track type. (e.g. the squiggly wave for audio tracks)
Keyworthiness: 8/10 (if paired with Hide All Automation)

• Show Used Automation (Selected Tracks)
Function: This key command shows all of the selected track’s (or tracks’) automation lanes that contain data.
Keyworthiness: 8/10 (if paired with Hide All Automation)

• Suspend Reading All
Function: This toggle key command will turn automation read on and off.
Keyworthiness: 7/10

• Suspend Reading Dynamics, EQ, Inserts, Mute, Others, Pan, Sends, Volume
Function: These 8 commands suspend read of the corresponding automation data.
Keyworthiness: 4/10

• Suspend Reading/Writing All
Function: What it says. The A button next to R W in the Automation Panel.
Keyworthiness: 10/10

• Suspend Writing All
Function: What it says. Will only read automation, will not allow writing automation.
Keyworthiness: 4/10

• Suspend Writing Dynamics, EQ, Inserts, Mute, Others, Pan, Sends, Volume
Function: These 8 commands suspend write to the corresponding automation data.
Keyworthiness: 4/10

• Use Virgin Territories
Function: Toggles the usage of Virgin Territories on and off.
Keyworthiness: 4/10

• Write Automation for All Tracks On/Off (Default Key Alt W)
Function: Disables automation write for all tracks.
Keyworthiness: 10/10

• Write Automation for Selected Tracks On/Off
Function: Disables automation write for the selected track(s).
Keyworthiness: 8/10

 Notes: Most of the key commands for automation, especially the 8+8 read/write suspend buttons, are invaluable if used together, but this makes it an all or nothing affair. One more key command preset?

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Commands: Beat Designer

All commands control the MIDI Insert Plug-in “Beat Designer”, and allow transforming Beat Designer’s patterns into MIDI parts.

• Fill Loop with Pattern
Function: If you have a pattern ready in the Beat Designer, this command will paste the pattern to the midi track over and over until it fills the space between the left and right locators.
Keyworthiness: 5+/10

• Insert Pattern at Cursor
Function: As it says. Inserts the pattern at the cursor’s position.
Keyworthiness: 5+/10

• Insert Pattern at Left Locator
Function: As it says. Inserts the pattern at the Left Locator.
Keyworthiness: 5+/10

• Insert Subbank at Cursor
Function: Those button labels called “1”, “2”, “3” and “4” over the piano keys are subbanks. Each subbank can contain up to 12 patterns, on each piano key. When you give this command, the patterns contained within the pattern will be pasted one after the other at the cursor’s position. Note: If you have 3 patterns, one on key C, one on key F, one on Key Bb, they will still be pasted one after the other, with no gap between them.
Keyworthiness: 5+/10

• Insert Subbank at Left Locator
Function: Those button labels called “1”, “2”, “3” and “4” over the piano keys are subbanks. Each subbank can contain up to 12 patterns, on each piano key. When you give this command, the patterns contained within the pattern will be pasted one after the other at the left locator. Note: If you have 3 patterns, one on key C, one on key F, one on Key Bb, they will still be pasted one after the other, with no gap between them.
Keyworthiness: 5+/10

 Notes: Right Clicking anywhere within the Beat Designer’s window will allow you to select “Always on Top”.

Commands: Channel & Track Visibility

 Notes: Activating Sync Project and MixConsole will allow visibility changes done to the mixer apply to the project, and vice versa. This is very important, because some visibility agents that are otherwise exclusive to the project window OR the mixconsole, become readily available for both!

• Agents: Hide Muted Tracks
Function: Hides muted tracks.
Keyworthiness: 8/10

• Agents: Hide Selected Channels/Tracks
Function: As it says.
Keyworthiness: 8/10

• Agents: Redo Visibility Change
Function: As it says. Tip: If you apply a visibility change, it’s faster to change between the before/after states by undoing/redoing visibility changes than applying different agents.
Keyworthiness: 9/10

• Agents: Show All Channels/Tracks
Function: As it says.
Keyworthiness: 5+10 depending (easily accessible both in the project window and the mixconsole)

• Agents: Show Channels that are Connected to the First Selected Channel
Function: Shows all the channels that are connected to the first selected channel. A powerful agent. Example: If you select an effects return channel and give the command, all channels will vanish except those that are connected to the effect return in any way, be it direct routing or sends. Then use visibility undo to return to the previous visibility status.
Keyworthiness: 10/10

• Agents: Show Channels/Tracks with Data
Function: As it says. Shows only Channels/Tracks that contain data. Every other channel/track is hidden from view. Note: An empty midi part still counts as data.
Keyworthiness: 5+/10 depending (easily accessible both in the project window and the mixconsole)

• Agents: Show Channels/Tracks with Data at the Cursor Position
Function: As it says. Shows only Channels/Tracks that contain data at the cursor’s position. Every other channel/track is hidden from view. Note: An empty midi part still counts as data.
Keyworthiness: 5+/10 depending (easily accessible both in the project window and the mixconsole)

• Agents: Show Channels/Tracks with Data between the Locators
Function: As it says. Shows only Channels/Tracks that contain data between the Locators. Every other channel/track is hidden from view. Note: An empty midi part still counts as data.
Keyworthiness: 5+/10 depending (easily accessible both in the project window and the mixconsole)

• Agents: Show Only Selected Channels/Tracks
Function: As it says.
Keyworthiness: 8+/10 depending (easily accessible both in the project window and the mixconsole)

• Agents: Show Tracks with Selected Events
Function: As it says. When you have selected a bunch of events and give the command, only the tracks with the selected events will be shown, all others will be hidden.
Keyworthiness: 8+/10 depending (easily accessible in the project window)

• Agents: Undo Visibility Change
Function: As it says. If you have applied a visibility agent and you give the command, it takes you back to the previous visibility status.
Keyworthiness: 10/10

• Create Visibility Configuration
Function: Creates a new visibility Configuration. Note & Tip: The command is common for both the project window, and the mixconsole. However, the window that has focus will receive the command, and the resulting visibility configuration will be for that window. But, with Sync Project & Mixconsole Visibility enabled, and some careful focus shifts, we can double the visibility configurations to 16.
Example: Focus to the project window. Activate Sync Project & Mixconsole. Manually hide some channels from the visibility tab. Then give the command. Name the configuration “1”. Observe, that visibility configuration “1” is available for the project window. Now switch to the mixconsole and observe that the visibility configuration has been applied! But, the mixconsole’s visibility configurations are still empty. Make some manual visibility changes in mixcosole and give the command. The resulting visibility is for the mixconsole, but Sync Project & Mixconsole allows it to apply to the project as well. This way, we can have 8 configurations for the project window, and 8 for the mixconsole.
Keyworthiness: 9/10 depending (if not a fan of Sync Project & MixConsole, avoid!)

• Sync Visibility of Project and MixConsole: On/Off
Function: This command will switch on and off the synchronization between the visibility of the Project window and the MixConsole. While this is on, any visibility changes made on the project window will apply to the mixconsole, and vice versa.
Keyworthines: 2/10 (easily accessible, project window must have focus for the command to work)

• Update Visibility Configuration
Function: This command will “save”, and overwrite your currently selected visibility configuration. Disambiguation: Load a configuration, and then make some changes (e.g. Hide some channels). Notice the asterisk next to the number. This means the configuration has been changed from what it is. If you wish to save those changes to your configuration, give the command. Your configuration will now be updated to include the changes, and the asterisk will be gone.
Keyworthiness:7+/10 (caution is advised, works instantly, and the command is common for both the project and the mixconsole depending on which window has focus)

• Visibility Configuration 1-8 (Default Keys for 1-4 Ctrl Alt 1-4)
Function: Instantly recalls the configuration with the corresponding number from 1 to 8.
Keyworthiness: 10/10 (remember that the window that has focus receives the command, be it the project window or the mixconsole window)

 Tip: If working with Sync Project & MixConsole, I find it better to make configurations “native” to the target window. For example, in the project window I wouldn’t waste a configuration that would show me just channels 1, 4, 6, 9 and Group 1, their destination. That’s because I could easily select Group 1 in the Mixconsole, then issue the command Show Channels connected to the First Selected Channel, and have the Project window mirror the visibility change since I have Sync Project & MixConsole active. Likewise, it would feel clumsy to me to make a visibility configuration in the MixConsonole for Tracks with Data between the Locators, since I would have far better visual feedback from the cursor window, and the MixConsole would mirror that visibility change regardless, since, again, I have Sync Project & Mixconsole active.

Commands: Channel Settings

• Show/Hide Direct Routing
Function: As it says. Shows/Hides the side panel that contains the direct outputs routing.
Keyworthiness: 0/10 (easily accessible in Set up Window Layout of the Channel Settings window)

• Show/Hide Output Chain
Function: As it says. Shows/Hides the chain of outputs. If the channel goes through a group 1, and then this group 1 goes to group A, and then group A goes to the Master, it will reveal those 3 faders; group 1, group A, Master.
Keyworthiness: 0/10 (easily accessible in Set up Window Layout of the Channel Settings window)

 Notes: It is sad that channel settings do not have any more key commands. Even a simple “Insert Effect on Next Free Slot”, or “Activate Send 1-8” would go a long way. No way to control even the pre section, no way to even push the “phase” button. This section definitely needs some love.

 Observation: The window is divided in three zones. Tab will switch focus to the first element of each zone. However, Show Next Tab/Show Previous Tab commands do not work in this window, making it impossible to switch from Inserts to Strip in the left zone, for example, or from Channel Strip to Equalizer in the middle one.

 Keyboard navigation: When you have the whole section in focus, for example a red rectangle around the whole inserts rack, press DOWN. From there, you can go to the next slot with SHIFT LEFT/ SHIFT RIGHT. You can press ALT ENTER to “Activate” the selected slot. (For inserts, the plug-ins list appears, to make a selection. For sends, the Routing Destination list appears.) ALT A bypasses the focused slot. ENTER brings up the plug-in window for inserts, allows to change the send level for sends. That’s all nice and dandy, but it’s neither intuitive, nor efficient.

Commands: Chords

  • Assign Voices to Notes

Function: When you select a chord, this command will assign voices to the notes, depending on the number of voices.
Keyworthiness: 5 (Project > Chord Track)
Example: Insert four notes in the Key Editor. Select them. Give the command. Notice how each note has been assigned a voice when you select them: Bass, Tenor, Alto, Soprano.
Note: This command will also work for arpeggios. (This means that if you insert four notes, C3 at 1.1,E3 at 1.2, G3 at 1.3, and C4 at 1.4, and then select them and give the command, they will still get Bass, Tenor, Alto, Soprano.)
Note: You need at least 3 notes for a chord. If you try with one note, it will be assigned the voice Bass 2. A second note will get Bass. With 3 notes, the chord is assigned as Soprano, Alto, Tenor starting from top to bottom."


  • Chord Editing - Add to Chord Track

Function: When you select a chord, this command will create a Chord Track (if it doesn’t exist yet) and add the chord to the Chord Track.
Keyworthiness: 3 (easily accessible from Chord Editing inspector panel)
Note: Any selection of notes with work with the command, and the resulting voicing will be the sum of this selection.
Example: Insert two chords. At 1.1 have C3, E3, G3, B3. At 1.3 have D3, F3, A3. Then select the first chord and give the command. The Chord Track shows Cmaj7. Select the second chord and give the command. The Chord Track shows Dmin. Now select both chords at once and give the command. The Chord Track shows Cmaj7/9/11/13."


  • Chord Editing - Drop 2

Function: When you select a chord and give this command, the note second from the top will be transposed one octave down.
Keyworthiness: 3 (easily accessible from Chord Editing inspector panel)


  • Chord Editing - Drop 2 and 4

Function: When you select a chord and give this command, the note second from the top, and the note fourth from the top, will be transposed one octave down.
Keyworthiness: 3 (easily accessible from Chord Editing inspector panel)


  • Chord Editing - Drop 3

Function: When you select a chord and give this command, the note third from the top will be transposed one octave down.
Keyworthiness: 3 (easily accessible from Chord Editing inspector panel)


  • Chord Editing - Inversions: Move Down

Function: When you select a chord and give this command, the top note will be transposed one octave down.
Keyworthiness: 3 (easily accessible from Chord Editing inspector panel)
Note: A bit misleading the name of this key command. I thought move down would take me from a 2nd inversion to 1st inversion, automatically bringing the 3rd of the chord to the bass (and sending up the 5th from the bass to the inner voices). The correct description is in the tooltip of the command, at Inspector’s Chord Editing > Inversions. ““Move highest note to bottom””.
Note: This command will avoid creating unisons. So, if you have a chord C3, E3, G3, C4 and give the command, the C4 will be taken two octaves down, to C2, in order to avoid C3. Of course, if you then gave the command again, the G3 would end up at G1, under the new C2."


  • Chord Editing - Inversions: Move Up

Function: When you select a chord and give this command, the bottom note will be transposed one octave up.
Keyworthiness: 3 (easily accessible from Chord Editing inspector panel)
Note: A bit misleading the name of this key command. I thought move up would take me from a 1st inversion to 2nd inversion, automatically bringing the 5th of the chord to the bass (and sending up the 3rd from the bass to the inner voices). The correct description is in the tooltip of the command, at Inspector’s Chord Editing > Inversions. ““Move lowest note to top””.
Note: This command will avoid creating unisons. So, if you have a chord C3, E3, G3, C4 and give the command, the C3 will be taken two octaves up, to C5, in order to avoid C4. Of course, if you then gave the command again, the E3 would end up at E5, over the new C5."


  • Chord Editing - Match with Chord Track

Function: When you select a chord and give this command, it will be transformed to match the voicing shown at the Chord Track
Keyworthiness: 3 (easily accessible from Chord Editing inspector panel)
Note: This command doesn’t seem to work with multiple chords.
Example: We have a chord track with one chord per bar. The chords are: Cmaj7, Fmaj7, Dmin7, G7. If we draw one four note chord (or any four notes) in bar one, and then copy over to the next three, select them all and give the command, nothing happens. But, if we select each chord on its own, it works."


  • Chord Pads Setup…

Function: Brings up the Chord Pads setup window.
Keyworthiness: 5 (two clicks from the Lower Zone Tabs, or in Project > Chord Pads)


  • Chords to MIDI

Function:When you have a track selected (Instrument, MIDI), giving this command will realize the chord track. Plainly said, it will create a midi part, and fill it with the right notes, as defined in the Chord Track. Chord Track says Cmaj7, midi track will have C, E, G, B.
Keyworthiness: 5 (In Project > Chord Track)
Note: Works from project window, when a track (MIDI, Instrument) is selected.
When used, the track will have its ““Follow Chord Track”” enabled and switched to Voicings."


  • Create Chord Symbols

Function: This command will detect the chords of the selected tracks, and insert them to the Chord Track
Keyworthiness: 5 (In Project > Chord Track)
Note: This command works according to selection. If you have a track with Am, G, select it and give the command, the Chord Track will then have exactly Am, G. But, if you add another track and proceed to have a note F for the duration of Am, G, and then select both tracks and give the command, you’ll see the Chord Track change to Fmaj7, G7.


  • Map to Chord Track

Function: This command will match a selection of parts or events to the Chord Track.
Keyworthiness: 5 (In Project > Chord Track)


  • Show/Hide Chord Pads

Ctrl Shift C
Function: This command will show/hide the Chord Pads section in the Lower Zone
5 (In Project > Chord Pads)

Sorry for the avalanche of What it says_, but most commands of this category are self-explanatory. I chose to keep the field for later revising, if needed._

Tip: Make sure you double check your Control Room configuration in Audio Connections (F4). If something seems to be missing from your Control Room section, there is a good chance that it’s because something’s deactivated over Audio Connections.


  • AFL/PFL

Function: This command will switch AFL/PFL for the “Main” LISTEN
Keyworthiness: 5
Note: This is the command that presses the button that exists in Control Room Main section. If you don’t see it, you must click on the “Main” Tab so that it extends. Shocked?


  • Click On/Off

Function: This command will switch the metronome’s click On/Off for the “Main”
Keyworthiness: 5


  • Control Room On/Off

Function: Activates/Deactivates the “Main” Channel of the Control Room
Keyworthiness: 5
Note: From the wording, this command might seem like it would activate/deactivate the control room like the button in Audio Connections - Control Room. It does not, and that is a good thing.


  • Cue 1 On/Off

Function: Activates/Deactivates Cue 1
Keyworthiness: 5


  • Cue 2 On/Off

Function: Activates/Deactivates Cue 2
Keyworthiness: 5


  • Cue 3 On/Off

Function: Activates/Deactivates Cue 3
Keyworthiness: 5


  • Cue 4 On/Off

Function: Activates/Deactivates Cue 4
Keyworthiness: 5


  • Deactivate All Listen States

Function: If you have many channels in Listen mode in your mixconole, this command will deactivate them all.
Keyworthiness: 8


  • Dim Signal On/Off

Function: Enables the dimming of signal for the “Main” section.
Keyworthiness: 5
Note: The Main Dim Volume is found in Edit: Preferences > VST > Control Room


  • Enable/Disable Listen for Output (LE)

Function: Enables/Disables Listen in the “Main” section
Keyworthiness: 5


  • Phones Channel On/Off

Function: What it says.
Keyworthiness: 5


  • Reference Level On/Off

Function: What it says. Uses the reference level for the “Main”
Keyworthiness: 5


  • Select Control Room Source

Function: This command will cycle the “Main” section’s sources, from Monitor Mix, to Cues 1, 2, 3, 4
Keyworthiness: 5


  • Select Downmix Preset 1

Function: What it says.
Keyworthiness: 5


  • Select Downmix Preset 2

Function: What it says.
Keyworthiness: 5


  • Select Downmix Preset 3

Function: What it says.
Keyworthiness: 5


  • Select Downmix Preset 4

Function: What it says.
Keyworthiness: 5


  • Select Monitor 1

Function: What it says.
Keyworthiness: 5


  • Select Monitor 2

Function: What it says.
Keyworthiness: 5


  • Select Monitor 3

Function: What it says.
Keyworthiness: 5


  • Select Monitor 4

Function: What it says.
Keyworthiness: 5


  • Select Next Downmix Preset

Function: What it says.
Keyworthiness: 5


  • Select Next Monitor

Function: What it says.
Keyworthiness: 5


  • Speaker Solo: Cancel

Function: What it says.
Keyworthiness: 5


  • Speaker Solo: Center

Function: What it says.
Keyworthiness: 5


  • Speaker Solo: Front

Function: What it says.
Keyworthiness: 5


  • Speaker Solo: Left

Function: What it says.
Keyworthiness: 5


  • Speaker Solo: Left of Center

Function: What it says.
Keyworthiness: 5


  • Speaker Solo: Left - Right

Function: What it says.
Keyworthiness: 5


  • Speaker Solo: LFE

Function: What it says.
Keyworthiness: 5


  • Speaker Solo: Rear

Function: What it says.
Keyworthiness: 5


  • Speaker Solo: Rear to Front

Function: What it says.
Keyworthiness: 5

  • Speaker Solo: Right

Function: What it says.
Keyworthiness: 5

  • Speaker Solo: Right of Center

Function: What it says.
Keyworthiness: 5


  • Speaker Solo: Side

Function: What it says.
Keyworthiness: 5

  • Speaker Solo: Side Left

Function: What it says.
Keyworthiness: 5

  • Speaker Solo: Side Right

Function: What it says.
Keyworthiness: 5

  • Speaker Solo: Solo to Center

Function: What it says.
Keyworthiness: 5


  • Speaker Solo: Surround Left

Function: What it says.
Keyworthiness: 5

  • Speaker Solo: Surround Right

Function: What it says.
Keyworthiness: 5

  • Speaker Solo: Top Side Left

Function: What it says.
Keyworthiness: 5


  • Speaker Solo: Top Side Right

Function: What it says.
Keyworthiness: 5


  • Talkbalk On/Off

Function: What it says.
Keyworthiness: 5

  • Audio Connections

Default: F4
Function: This commands opens the Audio Connections window.
Keyworthiness: 10


  • Audio Performance

Default: F12
Function: Brings up the Audio Performance window
Keyworthiness: 10


  • Control Room

Function: Brings up the Control Room window
Keyworthiness: 0-10
We have the Right Zone for that, but for people that prefer floating windows, I guess it’s a 10.


  • Generic Remote

Function: Brings up the Generic Remote Panel, from where we can manually change banks.
Keyworthiness: 0-10
If there are enough buttons on the controller, 0. But I can imagine circumstances when it could be invaluable.

Note: This command might not exist if there is currently no Generic Remote set up.


  • Mackie Control

Function: Brings up the Mackie Control Panel, from where we can choose between Cubase and Compatibility modes.
Keyworthiness: 0
Note: This command might not exist if there is currently no Mackie Control set up. Keyworthiness score is 0 because there’s no point to sacrificing a key for a setting that is used so seldom.


  • Max. Record Time

Function: Brings up a window, in which the maximum recording time is displayed in big numbers.
Keyworthiness: 3
Note: Time shown depends on the current recording settings. If we change the sample rate, or the bit depth, the number changes to reflect that.


  • MIDI Device Manager

Function: Brings up the MIDI Device manager.
Keyworthiness: 0


  • MixConsole

Default: F3
Function: Brings up the MixConsole
Keyworthiness: 10


  • MixConsole 2

Function: Brings up MixConsole number 2
Keyworthiness: 10 depending


  • MixConsole 3

Function: Brings up MixConsole number 3
Keyworthiness: 10 depending


  • MixConsole in Project Window

Default: Alt F3
Function: Brings up the Lower Zone Mixconsole, in the project window
Keyworthiness: 10


  • MMC Master Panel

Function: Brings up the MMC panel
Keyworthiness: 0-10 depending


  • On-Screen Keyboard

Default: Alt K
Function: Brings up a small on-screen piano keyboard.
Keyworthiness: 8 for emergencies
Note: There is a little dot that extends the keyboard and allows the lower row of the computer’s keyboard to play too, IF the computer keyboard (hardware) allows.


  • Show Panel

Function: Brings up a side panel which contains shortcuts for most of the devices in the Studio menu
Keyworthiness: 4 depending


  • System Component Information

Function: Brings up a panel which lists Cubase’s system compenents.
Keyworthiness: 0


  • Time Display

Function: Brings up a window which shows the project’s Primary Time Display in HUGE numbers.
Keyworthiness: 4 depending


  • Video Player

Default: F8
Function: Brings up the Video Player
Keyworthiness: 10


  • VST Instruments

Default: F11
Function: Brings up the VST Instruments Rack
Keyworthiness: 10


  • VST Plug-in Manager

Function: Brings up the VST Plug-in Manager
Keyworthiness: 4 depending

If working extensively with DOP, maybe it’s worth it to assign a key command preset for all the commands under this section. (If they work, most of them currently don’t)


  • Add Plug-in

Function: Adds a plug-in. Actually opens the plug-ins window and parks the cursor in the search field, ready to search for the plug-in to add.
Keyworthiness: 7


  • Add Process

Function: Adds a process. Actually opens the processes window and parks the cursor in the search field, ready to search for the process to add.
Keyworthiness: 7


  • Bank 1

Function: Switches over to the 1st bank of Favorites
Keyworthiness: 7


  • Bank 2

Function: Switches over to the 2nd bank of Favorites
Keyworthiness: 7


  • Bank 3

Function: Switches over to the 3rd bank of Favorites
Keyworthiness: 7


  • Bank 4

Function: Switches over to the 4th bank of Favorites
Keyworthiness: 7


  • Bypass Selected Process

Function: Bypasses the selected Process
Keyworthiness: 7
Note: Does not seem to work for me. I think this key command presses the little Bypass button on the left of each Process in the process list. Alas, it does nothing for me here.


  • Direct Offline Processing

Default: F7
Function: Brings up the Direct Offline Processing panel
Keyworthiness: 10


  • Discard

Function: Discards changes to the currently selected process
Keyworthiness: 7
Note: Does not seem to work for me. I think this key command presses the Discard button on the upper right. Alas, it does nothing for me here.


  • Favorite 1

Function: Inserts the process chain stored in Favorite 1 to the process list.
Keyworthiness: 7
Note: Does not seem to work for me. I think this key command clicks on the corresponding Favorite tile. Alas, it does nothing for me here.


  • Favorite 2

Function: Inserts the process chain stored in Favorite 2 to the process list.
Keyworthiness: 7
Note: Does not seem to work for me. I think this key command clicks on the corresponding Favorite tile. Alas, it does nothing for me here.


  • Favorite 3

Function: Inserts the process chain stored in Favorite 3 to the process list.
Keyworthiness: 7
Note: Does not seem to work for me. I think this key command clicks on the corresponding Favorite tile. Alas, it does nothing for me here.


  • Favorite 4

Function: Inserts the process chain stored in Favorite 4 to the process list.
Keyworthiness: 7
Note: Does not seem to work for me. I think this key command clicks on the corresponding Favorite tile. Alas, it does nothing for me here.


  • Favorite 5

Function: Inserts the process chain stored in Favorite 5 to the process list.
Keyworthiness: 7
Note: Does not seem to work for me. I think this key command clicks on the corresponding Favorite tile. Alas, it does nothing for me here.


  • Favorite 6

Function: Inserts the process chain stored in Favorite 6 to the process list.
Keyworthiness: 7
Note: Does not seem to work for me. I think this key command clicks on the corresponding Favorite tile. Alas, it does nothing for me here.


  • Favorite 7

Function: Inserts the process chain stored in Favorite 7 to the process list.
Keyworthiness: 7
Note: Does not seem to work for me. I think this key command clicks on the corresponding Favorite tile. Alas, it does nothing for me here.


  • Favorite 8

Function: Inserts the process chain stored in Favorite 8 to the process list.
Keyworthiness: 7
Note: Does not seem to work for me. I think this key command clicks on the corresponding Favorite tile. Alas, it does nothing for me here.


  • Favorite 9

Function: Inserts the process chain stored in Favorite 9 to the process list.
Keyworthiness: 7
Note: Does not seem to work for me. I think this key command clicks on the corresponding Favorite tile. Alas, it does nothing for me here.


  • Make All Permanent

Function: Makes the selected Direct Offline Process permanent, baking them to the file.
Keyworthiness: 7
Note: Alas, it does nothing for me here.


  • Toggle Auto Apply

Function: Toggles Auto Apply mode
Keyworthiness: 7
Note: Alas, it does nothing for me here.

  • Acoustic Feedback On/Off

Function: Toggles Acoustic Feedback On/Off. When on, selecting or inserting a single event will make sound. When off, the instrument will not play when you insert new notes, or select them. It will only make a sound when you press play from the transport
Keyworthiness: 3


  • Activate Next Part

Function: When you have multiple Parts selected, all are visible in the editor, but the active part, the one that is being edited, is in the foreground, while the inactive ones stay grayed out in the background. This command will allow you to activate the next part, and bring it to the foreground.
Keyworthiness: 7


  • Activate Previous Part

Function: When you have multiple Parts selected, all are visible in the editor, but the active part, the one that is being edited, is in the foreground, while the inactive ones stay grayed out in the background. This command will allow you to activate the previous part, and bring it to the foreground.
Keyworthiness: 7


  • Activate/Deactivate Focused Object

Default: Alt A
Function: Multifunctional key. Activates/Deactivates whatever can be activated/deactivated when it’s focused.
Keyworthiness: 10
Note: Works on headers (Inserts, Sends, EQ, Strip) to bypass them. Works on specific controls that have focus, e.g. an equalizer band. I suspect there are a million other places where this works, but getting keyboard focus to test it out is tough.


  • Apply Click Pattern to Equal Signatures

Function: This command will apply your click pattern to the same signature. If you have many instances of the same time signature (e.g. 3/4, you can modify the click for one of those 3/4 changes, and then give the command to have the click pattern apply to all 3/4 changes.
Keyworthiness: 7 easily accessible from the Signature Track’s arrow button


  • Auto Select Events under Cursor

Function: When you give this command, the Preference Auto Select Events under Cursor is Activated/Deactivated. This command will not select events by itself.
Keyworthiness: 4
Note: This is a preference switch command, not a select events command.


  • Auto-Scroll On/Off

Default: F
Function: Activates/Deactivates automatic scroll of the project window.
Keyworthiness: 10


  • Automation Follows Events

Function: Activates/Deactivates the preference Automation Follows Events. When Activated, if you move an event around, its automation (if it exists) will follow the event around too.
Keyworthiness: 4
Note: This is a preference switch command.


  • Clean Up Lanes

Function: This command will re-arrange events on lanes and remove lanes, so that that the minimum required amount of lanes are kept for the events on a lane not to overlap.
Keyworthiness: 5 (found by right clicking on audio track)


  • Click Pattern to Default

Function: This command will remove all custom metronome patterns, and reset them to the default patterns.
Keyworthiness: 3 (found in Signature Track’s arrow menu)
Note: In Signature Track’s arrow menu, it is Reset Click Patterns to Default.


  • Convert to Real Copy

Function: When we have a shared copy selected, this command will convert it to a Real Copy.
Keyworthiness: 5 (Found in Edit > Functions)
Note: The name of the command could be “Convert Shared Copy to Real Copy” for better clarity.


  • Copy

Default: Ctrl C
Function: Copies!
Keyworthiness: 10


  • Copy A <-> B Setting

Function: Copies setting A to setting B, and copies setting B to setting A.
Keyworthiness: 3
Only works for Channel Settings > Equalizer. What a pity.


  • Copy Click Pattern to Clipboard

Function: As it says. Copies the Click Pattern to Clipboard, so that later you can Paste to Selected Signatures
Keyworthiness: 3 (Found in the Signature Track’s arrow menu)


  • Create Tracks from Lanes

Function: As it says. Creates tracks from the existing lanes of an audio track.
Keyworthiness: 3 (found by right clicking on an audio track)


  • Crop Range

Function: Crops the events to the selected range.
Keyworthiness: 10 (I love it)


  • Cut

Default: Ctrl X
Function: Removes selection, copies it to the clipboard for later pasting.
Keyworthiness: 10


  • Cut Head

Function: Select part of an event with the range tool. Give the command. Observe how “the head” (what’s left of the starting point of the range) is removed.
Keyworthiness: 10 (a good command)
This isn’t a Cut and then paste command. It’s actually a macro that Splits at the start of the range selection, and then deletes the event on the left side of the split.


  • Cut Tail

Function: Select part of an event with the range tool. Give the command. Observe how “the tail” (what’s right of the ending point of the range) is removed.
Keyworthiness: 10 (a good command)
This isn’t a Cut and then paste command. It’s actually a macro that Splits at the end of the range selection, and then deletes the event on the right side of the split.


  • Cut Time

Default: Ctrl Shift X
Function: This command will cut (with the option to paste later) pure time. For example: If you have events ranging from 1.1.1.0 to 32.1.1.0 and you make a range selection from 9.1.1.0 to 17.1.1.0 and then give the command, you’ll see how the contents of the range are gone, and what at first started at 17.1.1.0 has now been moved to 9.1.1.0. It’s as if time… has been cut.
Keyworthiness: 10


  • Deactivate All Mute States

Function: This command deactivates all pressed mute buttons
Keyworthiness: 4 (easily found on the toolbar, as State Buttons)
This command will not work on Automation mutes.


  • Deactivate All Solo States

Function: This command deactivates all pressed solo buttons
Keyworthiness: 4 (easily found on the toolbar, as State Buttons)


  • Delete

Default: Del ; Backspace
Function: Deletes
Keyworthiness: 10


  • Delete Time

Default: Shift Backspace
Function: Deletes Time. Select a range. Issue the command. See how everything to the right of the end of the range has been moved to the start of the range.
Keyworthiness: 10
If you want to Paste this Time afterwards, use Cut Time (Ctrl Shift X)


  • Duplicate

Default: Ctrl D
Function: Duplicates the current selection by copying and pasting at the end of the whole selection.
Keyworthiness: 10


  • Edit Active Part Only

Function: When we have many parts selected and we open an editor, all those parts will show in the editor. The active part is in the foreground, the rest in the background. However, if we click purposefully on an event in the background, the part that contains this event becomes active. If you don’t like this behavior, use this command so that you edit the active part only.
Keyworthiness: 4 (easily available on the editor’s toolbar)


  • Edit Channel Settings

Default: Alt Shift E
Function: Brings up the Channel Settings window
Keyworthiness: 10


  • Edit Info Line

Function: Double clicks on the first field on the Info Line, and readies the cursor for immediate keyboard input. Hop between fields with Tab and Shift Tab
Keyworthiness: 5 depending
You can cycle through the fields with Tab, but not with Shift Tab. Tab will return to the first field after having reached the last, but Shift Tab will not go to the last field after having reached the first.


  • Edit VST Instrument

Function: Brings up the connected VST instrument’s GUI.
Keyworthiness: 5 depending
Works for midi channels too! As long as the output of the midi track is connected of course.


  • Enlarge Range to Next Event

Function: Enlarges Range to Next Event. If you experience weird selection choices, that is because you have a track selected, and the range is being enlarged up to the next event in THAT track.
Keyworthiness: 7 depending


  • Enlarge Range to Previous Event

Function: Enlarges Range to Previous Event. If you experience weird selection choices, that is because you have a track selected, and the range is being enlarge up to the previous event in THAT track.
Keyworthiness: 7 depending


  • Enlarge Selected Track

Function: Activates/Deactivates Preference Enlarge Selected Track. When Active, the currently selected track will be bigger than the others.
Keyworthiness: 1 (not for constant use)
This is a Preference


  • Equal Pitch - all Octaves

Function: Select a note, say a D. Give the command. Observe how all Ds have been selected, in all octaves.
Keyworthiness: 5 (In Edit > Select)


  • Equal Pitch - same Octave

Function: Select a note, say a D. Give the command. Observe how all Ds have been selected, in the same octave.
Keyworthiness: 2 (In Edit > Select)
You can Ctrl Click a key on the vertical keyboard of the Key Editor and achieve the same thing.


  • Expand/Reduce

Default: Alt E
Function: Expands/Reduces the racks of the Mixconsole
Keyworthiness: 0
Getting the focus to where you want it with a keyboard is semi-impossible, so expanding and reducing a rack isn’t that impressive.


  • Fill Loop

Function: Make a selection of parts(midi) and events(audio). Set a Loop (Left Locator to 9, right locator to 17). Give the command. Observe how the loop is neatly filled with the events/parts.
Keyworthiness: 8


  • Find Track/Channel

Default: Ctrl F
Function: Brings up a search list so that you can find channels
Keyworthiness: 10


  • Global Copy

Function: Copies everything between the left and right locator.
Keyworthiness: 8


  • Glue

Function: Does like the glue tool.
Keyworthiness: 2
This is NOT the tool, this is the action performed by the tool. It is instant. It would be more useful if it kept things selected after gluing. I’d then give it an 8 at least.


  • Grid Type: Adapt to Zoom

Function: Switches the project window’s grid type to “Adapt to Zoom”
Keyworthiness: 7
Works for the key editor too. Mind which window has focus.


  • Grid Type: Bar

Function: Switches the project window’s grid type to “Bar”
Keyworthiness: 4


  • Grid Type: Beat

Function: Switches the project window’s grid type to “Beat”
Keyworthiness: 4


  • Grid Type: Use Quantize

Function: Switches the project window’s grid type to “Use Quantize”
Keyworthiness: 7
Works for the key editor too. Mind which window has focus.


  • Group

Default: Ctrl G
Function: Groups the selected parts/events together. From then on, whatever you do on one of them applies to all of them. Select one, all are selected. Adjust a fade, all get the same fade. Split one, all split at the same position.
Keyworthiness: 10
A symbol appears on the parts/events that are grouped.


  • Group Editing on Selected Tracks On/Off

Default: K
Function: Activates/Deactivates Group Editing on the selected Folder track.
Keyworthiness: 10
Folder should be mentioned in the name of the command for clarity.


  • History

Function: Brings up the Undo/Redo History window
Keyworthiness: 5 depending


  • Insert Bars

Function: Brings up the Process Bars Panel, in which we can insert, delete, reinterpret and replace bars
Keyworthiness: 5 (found in Project > Signature Track)


  • Insert Silence

Default: Ctrl Shift E
Function: Inserts silence at the defined range.
Keyworthiness: 10
INSERTS silence. Any events caught in the range will be moved to after the end of the range when silence is insert. Also works with loop (left and right locators) if no range is selected.


  • Invert

Default: Alt F
Function: None
Keyworthiness: 0
Invert selection is what it should be. See below.


  • Invert Selection

Function: Inverts selection. Select something, give the command, everything else will be selected, except the things you had selected first.
Keyworthiness: 10
“Edit > Select > Invert is the function. A key command is assigned to ““Invert”” (Alt F). This however does nothing. On the other hand, when (Alt F) is assigned to ““Invert Selection””, the keycommand will happily show next to Edit > Select > Invert”


  • Key Commands

Function: Opens up the Key Commands window
Keyworthiness: 10 (I have it assigned to Shift F12)


  • Left Selection Side to Cursor

Default: E
Function: As it says. Makes the left side of the range go to where the cursor currently is.
Keyworthiness: 10


  • Listen

Function: Pushes listen on selected track.
Keyworthiness: 8


  • Lock

Default: Ctrl Shift L
Function: Locks selected event/part.
Keyworthiness: 10


  • Lock/Unlock Track

Function: Locks/Unlocks selected track(s)
Keyworthiness: 5 depending
Should include the (s) in the name to reflect the fact that it works with many tracks too.


  • Monitor

Default: Ctrl Alt M
Function: Activates/Deactivates monitor for the selected track(s)
Keyworthiness: 10


  • Move Insert Cursor To Part Start

Function: When Step Input is enabled in Key/Score Editor, a blue line appears. That’s the Insert Cursor. Giving this command will return that cursor to the start of the part.
Keyworthiness: 5 depending


  • Move to Back

Function: When events overlap, you can push the overlapping event to the back with this command.
Keyworthiness: 7 depending


  • Move to Cursor

Default: Ctrl L
Function: This command moves the selected event to the Cursor’s position.
Keyworthiness: 10
Audio events will have their snap point taken into account of course.


  • Move to Front (Uncover)

Default: U
Function: When events overlap, you can bring the overlapped event to the front with this command.
Keyworthiness: 10
Not to be confused with Project>Bring to Front, which uncovers the project window and gives it focus.


  • Move to Selected Track

Function: This command will move selected events to the selected tracks.
Keyworthiness: 2 depending


  • Mute

Default: M
Function: Presses the Mute button on all selected tracks.
Keyworthiness: 10


  • Mute Events

Default: Shift M
Function: Mutes Selected events.
Keyworthiness: 10


  • Mute/Unmute Objects

Default: Alt M
Function: Mutes/Unmutes Selected objects
Keyworthiness: 10
Mute Events, Unmute Events, and Mute/Unmute Objects seem to be the same commands, offered in toggle mode and independent mode.


  • Open

Default: Ctrl E
Function: Opens the editor for the selection.
Keyworthiness: 10?
I can’t seem to find any differences with just pressing “Return”


  • Open Device Panel

Function: Opens the Device Panel for the selected track.
Keyworthiness: 5 depending (easily available on Inspector)


  • Paste

Default: Ctrl V
Function: Pastes!
Keyworthiness: 10


  • Paste at Origin

Default: Alt V
Function: Pastes audio files at the time of their origin
Keyworthiness: 10


  • Paste Click Pattern to Selected Signatures

Function: After you copy a click pattern, you can paste it to a selection of signatures.
Keyworthiness: 5 (easily done from the Signature Track’s arrow menu)


  • Paste Relative to Cursor

Default: Shift V
Function: This command will paste to a position relative to the cursor. Example: You have an event from 1 to 3. Select it. Your cursor is at 5. Ctrl C to copy. Then move your cursor to 11. Press Shift V. See how the event is pasted from 7-9, preserving the offset the cursor had at the time of copying.
Keyworthiness: 10


  • Paste Time

Default: Ctrl Shift V
Function: After you have Cut Time (Ctrl Shift X), you can then paste it with this command.
Keyworthiness: 10


  • Paste Time at Origin

Function: After you have Cut Time (Ctrl Shift X), you can then paste it with this command, at the Origin of the selected event.
Keyworthiness: 5 depending


  • Paste to Matching Track Name

Function: Pastes (at the cursor’s position or at the start of a defined range) to a track with the same name. The name is taken from the original track at the time of copy.
Keyworthiness: 4 depending


  • Preferences

Function: Takes you to preferences
Keyworthiness: 7 depending


  • Primary Parameter: Decrease

Default: Ctrl Shift Down
Function: This command lowers the volume of the focused channel(s) in 1dB steps. Works in Mixconsole only.
Keyworthiness: 5
If you want to change the volume of many adjacent channels:
First get focus on the first channel. Then expand the selection using the key command “Project>Select Track:Add Next/Prev”. Then Q-link the channels and give the command. That should do it.
Prerequisite: You have the preference “Editing>Project & Mixconsole>Sync Selection in Project Window and Mixconsole” ticked.


  • Primary Parameter: Fine Decrease

Function: This command lowers the volume of the focused channel(s) in 0.1dB steps. Works in Mixconsole only.
Keyworthiness: 5
See above.


  • Primary Parameter: Fine Increase

Function: This command raises the volume of the focused channel(s) in 0.1dB steps. Works in Mixconsole only.
Keyworthiness: 5
See above.


  • Primary Parameter: Increase

Default: Ctrl Shift Up
Function: This command raises the volume of the focused channel(s) in 1dB steps. Works in Mixconsole only.
Keyworthiness: 5
See above.


  • Process Tempo

Function: This command brings up the process tempo panel.
Keyworthiness: 7 (found in Tempo Track)
If you want this command to work from the project window, create a tempo track.


  • Profile Manager…

Function: This command brings up the Profile Manager window.
Keyworthiness: 5 (found in Edit menu)


  • Project Logical Editor…

Function: This command launches the Project Logical Editor.
Keyworthiness: 7 depending (found in Project menu)


  • Range to Next Event

Function: This command sends your range to the next event and makes it a zero selection.
Keyworthiness: 7
If you select some dispersed tracks (use ctrl), and then create a range in another track (not those you selected), giving the command will have the range step through all the event heads and tails of ALL tracks selected. Nice!


  • Range to Previous Event

Function: This command sends your range to the previous event and makes it a zero selection
Keyworthiness: 7
See above.


  • Read

Function: ?
Keyworthiness: ?
Although it seems like this would press the automation read button, this command seems to do nothing.


  • Record Enable

Default: R
Function: Record enables the selected track(s)
Keyworthiness: 10


  • Redo

Default: Ctrl Shift Z
Function: Redoes what you have undone.
Keyworthiness: 10


  • Rename First Selected Track

Function: As it says.
Keyworthiness: 8


  • Render Audio Click between Locators

Function: Bakes your metronome click into an audio track between the locators.
Keyworthiness: 6 (easily accomplished from Signature Track)


  • Render MIDI Click between Locators

Function: Bakes your metronome click into a MIDI track between the locators.
Keyworthiness: 6 (easily accomplished from Signature Track)


  • Repeat

Default: Ctrl K
Function: Brings up the Repeat Events window, from where you can choose how many times the selected event/part will be repeated, and whether the repeats will be shared copies of the original. (for midi)
Keyworthiness: 10


  • Reset to Default

Function: ?
Keyworthiness: ?


  • Right Selection Side to Cursor

Default: D
Function: As it says. Makes the right side of the range go to where the cursor currently is.
Keyworthiness: 10


  • Ruler Display Format

Function: Cycles between the available time formats for the ruler in the window with focus.
Keyworthiness: 5 depending


  • Ruler Mode: Bars+Beats Linear

Function: Switches the ruler to Bars+Beats Linear mode.
Keyworthiness: 5


  • Ruler Mode: Time Linear

Function: Switches the ruler to Time Linear mode.
Keyworthiness: 5


  • Save as Default

Function: ?
Keyworthiness: ?


  • Secondary Parameter: Decrease

Default: Ctrl Shift Left
Function: Pans the focused track to the left, in steps of 10. Works in MixConsole only.
Keyworthiness: 5
If you want to change the pan of many adjacent channels:
First get focus on the first channel. Then expand the selection using the key command “Project>Select Track:Add Next/Prev”. Then Q-link the channels and give the command. That should do it.
Prerequisite: You have the preference “Editing>Project & Mixconsole>Sync Selection in Project Window and Mixconsole” ticked.


  • Secondary Parameter: Fine Decrease

Function: Pans the focused track to the left, in steps of 1. Works in MixConsole only.
Keyworthiness: 5
See above.


  • Secondary Parameter : Fine Increase

Function: Pans the focused track to the right, in steps of 1. Works in MixConsole only.
Keyworthiness: 5
See above.


  • Secondary Parameter: Increase

Default: Ctrl Shift Right
Function: Pans the focused track to the right, in steps of 10. Works in MixConsole only.
Keyworthiness: 5
See above.


  • Select All

Default: Ctrl A
Function: As it says.
Keyworthiness: 10


  • Select All on Tracks

Function: As it says. It will select all events and parts on multiple selected tracks. If there is a range defined somewhere, it will use the range to select all.
Keyworthiness: 7


  • Select Controllers in Note Range

Function: As it says. For the duration of the Note, all controllers used will be selected.
Keyworthiness: 7


  • Select Event

Function: ?
Keyworthiness: ?


  • Select Events under Cursor

Function: Selects all events intersecting with the cursor. (midi only)
Keyworthiness: 7


  • Select from Cursor to End

Function: Selects everything on the selected track, starting from the cursor until the end of the project.
Keyworthiness: 7


  • Select from Start to Cursor

Function: Selects everything, from the start of the project up to the cursor’s position.
Keyworthiness: 7


  • Select in Loop

Function: Selects everything contained between the locators. If a part/event begins before / ends after the locators but crosses their boundaries, they will be selected.
Keyworthiness: 7


  • Select Next Grid Type

Function: Selects the next grid type. Works with the project window, and the editors. The window that has focus gets the command.
Keyworthiness: 8


  • Select Next Snap Type

Function: Selects the next snap type. Works with the project window, and the editors. The window that has focus gets the command.
Keyworthiness: 8


  • Select None

Default: Ctrl Shift A
Function: Selects nothing. Or deselects everything. Up to you.
Keyworthiness: 10


  • Select Prev Grid Type

Function: Selects the previous grid type. Works with the project window, and the editors. The window that has focus gets the command.
Keyworthiness: 8


  • Select Prev Snap Type

Function: Selects the previous snap type. Works with the project window, and the editors. The window that has focus gets the command.
Keyworthiness: 8


  • Set Spacer between Selected Events

Function: Brings up a window where you can select the time in seconds that will pass between two consecutive events.
Keyworthiness: 5 depending


  • Show Click Patterns

Function: You need a Signature Track for this command to work. What it does is hide/show the click patterns on each signature’s flag. (on the Signature Track)
Keyworthiness: 5 (easily done from the Signature Track’s arrow menu)


  • Show Lanes

Function: Actually, it’s show/hide lanes. You give the command, and the selected track(s) will expand to reveal their lanes / contract and obscure their lanes.
Keyworthiness: Infinite (Can’t seem to find it anywhere else)


  • Snap Off

Function: Deactivates snap.
Keyworthiness: 8


  • Snap On

Function: Activates snap.
Keyworthiness: 8


  • Snap On/Off

Default: J
Function: Activates/Deactivates snap.
Keyworthiness: 10


  • Snap Type: Events

Function: Sets snap type to events directly.
Keyworthiness: 5


  • Snap Type: Events + Cursor

Function: Sets snap type to events + cursor directly.
Keyworthiness: 5


  • Snap Type: Events + Grid + Cursor

Function: Sets snap type to events + grid + cursor directly.
Keyworthiness: 5


  • Snap Type: Grid

Function: Sets snap type to grid directly.
Keyworthiness: 5


  • Snap Type: Grid + Cursor

Function: Sets snap type to grid + cursor directly.
Keyworthiness: 5


  • Snap Type: Grid Relative

Function: Sets snap type to grid relative directly.
Keyworthiness: 5


  • Snap Type: Magnetic Cursor

Function: Sets snap type to magnetic cursor directly.
Keyworthiness: 5


  • Snap Type: Shuffle

Function: Sets snap type to shuffle directly.
Keyworthiness: 5


  • Solo

Default: S
Function: Pushes Solo on the selected track(s).
Keyworthiness: 10


  • Solo Defeat

Function: Pushes Solo Defeat on the selected track(s).
Keyworthiness: 8


  • Solo Lane

Function: Pushes Solo on the selected lane(s). (Only possible if lanes are on different tracks)
Keyworthiness: 7


  • Split at Cursor

Default: Alt X
Function: Splits selection at Cursor. Works with normal selections and ranges. If nothing is selected, it will split everything under the cursor.
Keyworthiness: 10


  • Split Loop

Function: Splits at the Left and Right Locators.
Keyworthiness: 10


  • Split Range

Default: Shift X
Function: Splits at the boundaries of the defined range.
Keyworthiness: 10


  • Stationary Cursor

Default: Alt C
Function: Activates/Deactivates Stationary Cursor. In this mode, the cursor stays in one place and the project scrolls continuously, instead of changing pages.
Keyworthiness: 10


  • Switch MIDI Editor Grid Type

Function: It DOES switch the Key editor’s gride type, but so does “Select Next/Prev Grid Type”. The only reason that this command would have to exist, is if it could change the MIDI editor’s grid while not in focus. But it does not. So…
Keyworthiness: 0
Probably left over from previous versions, or there to ensure that you don’t accidentally change the project’s Grid Type.


  • Toggle A/B Setting

Function: Toggles A/B settings.
Keyworthiness: 3
Only works for Channel Settings > Equalizer. What a pity.


  • Toggle Link Project and Lower Zone Editor Cursors

Function: As it says. Links or unlinks the project’s and the lower zone editor’s cursors.
Keyworthiness: 5 depending


  • Undo

Default: Ctrl Z
Function: Oops!
Keyworthiness: 10


  • Ungroup

Default: Ctrl U
Function: If you used Ctrl G to group some events together for quick editing, this command will allow you to disband the group and have the events available as separate entities again.
Keyworthiness: 10


  • Unlock

Default: Ctrl Shift U
Function: If you used Ctrl Shift L to Lock an event, you can use this command to unlock it again.
Keyworthiness: 10


  • Unmute Events

Default: Shift U
Function: If you used Shift M to mute an event, you can use this command to unmute it again.
Keyworthiness: 10


  • Write

Default: W
Function: ?
Keyworthiness: ?
Although it seems like this would press the automation write button, this command seems to do nothing.
?

  • Edit In-Place

Default: Ctrl Shift I
Function: Opens In-Place editor for the selected track. (Not audio)
Keyworthiness: 10


  • Open Audio Part Editor

Function: Opens the Audio part editor in a window.
Keyworthiness: 3


  • Open Audio Part Editor in Lower Zone

Function: Opens the Audio part editor in the Lower Zone
Keyworthiness: 3


  • Open Audio Part Editor in Window

Function: Opens the Audio part editor in a window.
Keyworthiness: 3


  • Open Drum Editor

Function: Opens the drum editor in a window.
Keyworthiness: 3


  • Open Drum Editor in Lower Zone

Function: Opens the drum editor in the lower zone.
Keyworthiness: 3


  • Open Drum Editor in Window

Function: Opens the drum editor in a window.
Keyworthiness: 3


  • Open in separate Window/Lower Zone

Function: This command will take the editor in focus from the lower zone to a separate window, and vice versa.
Keyworthiness: 8
This is a quick way to hop in and out of (quasi)fullscreen editors, without searching in the pile of windows. (This applies to people with one screen, or a laptop.)


  • Open In-Place Editor

Function: Opens In-Place editor for the selected track. (Not audio)
Keyworthiness: 5
Does not toggle. Only opens.


  • Open Key Editor

Function: Opens Key Editor in a window.
Keyworthiness: 3


  • Open Key Editor in Lower Zone

Function: Opens Key Editor in Lower Zone.
Keyworthiness: 3


  • Open Key Editor in Window

Function: Opens Key Editor in a window.
Keyworthiness: 3


  • Open List Editor

Function: Opens the List Editor in a window.
Keyworthiness: 5


  • Open Sample Editor

Function: Opens the Sample Editor in a window.
Keyworthiness: 3


  • Open Sample Editor in Lower Zone

Function: Opens the Sample Editor in the Lower Zone.
Keyworthiness: 3


  • Open Sample Editor in Window

Function: Opens the Sample Editor in a window.
Keyworthiness: 3


  • Open Score Editor

Default: Ctrl R
Function: Opens the Score Editor in a window.
Keyworthiness: 10


  • Open Score Editor in Lower Zone

Function: Opens the Score Editor in the Lower Zone.
Keyworthiness: 3


  • Open Score Editor in Window

Function: Opens the Score Editor in a window.
Keyworthiness: 3


  • Open/Close Editor

Default: Return
Function: Opens/Closes the current editor.
Keyworthiness: 10
This command will close any editor. When a lower zone editor is sent this command, the lower zone itself will close too. Useful.


  • Set up Editor Preferences

Function: Takes you straight to Preferences > Editors.
Keyworthiness: 5

Export



  • AAF…

Function: Brings up the relevant Export Options window.
Keyworthiness: 3 (easy File>Export)


  • OMF…

Function: Brings up the relevant Export Options window.
Keyworthiness: 3 (easy File>Export)




File



  • Back up Project

Function: Opens the Set Project Folder window, in order to choose the location where the backup will be kept.
Keyworthiness: 5


  • Close

Default: Ctrl W
Function: Closes the focused window.
Keyworthiness: 10


  • Export Audio Mixdown

Function: Brings up the Export Audio Mixdown window.
Keyworthiness: 5
Best used in synergy with the Commands of “Audio Export” branch.


  • Export Master Track

Function: Brings up the Export Master Track window, in order to choose the location where the Xml file will be kept.
Keyworthiness: 3
File>Export>Tempo Track… is what this key command is connected to.


  • Export MIDI File

Function: Brings up the Export MIDI File window, in order to choose the location where the MIDI file will be kept.
Keyworthiness: 3


  • Export MIDI Loop

Function: Brings up the Save MIDI Loop window, in which we can manage saved MIDI Loops.
Keyworthiness: 4


  • Export MusicXML

Function: Brings up the MusicXML window, in order to choose the location where the MusicXML file will be kept. This command will work if you have entered the page mode for the score at least once.
Keyworthiness: 4


  • Export Notepad Data

Function: Brings up the Export Notepad Data, in order to choose the location where the text file will be kept.
Keyworthiness: 5


  • Export Pool

Function: Brings up the Export Pool window, in order to choose the location where the pool file will be kept. Must be launched from within the Pool.
Keyworthiness: 3


  • Export Selected Tracks

Function: Brings up the Export Selected Tracks window. This is not an Audio Mixdown. It is an export of the tracks.
Keyworthiness: 4


  • Export Video

Function: Brings up the Export Video window.
Keyworthiness: 4


  • Import Audio File

Function: Brings up the Import Audio window, in order to choose the audio file for import.
Keyworthiness: 4


  • Import Audio from Video

Function: Brings up the Import Audio from Video window, in order to choose the video from which the audio will be taken.
Keyworthiness: 4


  • Import from Audio CD

Function: Brings up the Import from Audio CD window, in which the CD drive is selected, along with the tracks to be imported.
Keyworthiness: 4


  • Import Master Track

Function: Brings up the Import Master Track window, in order to choose the Xml file for import
Keyworthiness: 4
File>Import>Tempo Track… is what this key command is connected to.


  • Import MIDI File

Function: First asks if we want to create a new project. Regardless of choice, it then brings up the Import MIDI File window, in order to choose the MIDI file for import.
Keyworthiness: 4


  • Import MusicXML

Function: Brings up the Import MusicXML window, in order to choose the MusicXML file for import.
Keyworthiness: 4


  • Import Pool

Function: Brings up the Import into Pool window, in order to choose the pool file for import. Must be launched from within the Pool.
Keyworthiness: 4


  • Import Track Archive

Function: Brings up the Locate Track File window, in order to choose the xml file of the desired track for import.
Keyworthiness: 4


  • Import Tracks from Project

Function: Brings up the “Select a project to merge with the active one” (!) window, in order to choose a project as a source for import."
Keyworthiness: 4


  • Import Video File

Function: Brings up the Import Video window, in order to choose the video for import.
Keyworthiness: 4


  • New

Default: Ctrl N
Function: Creates a new project. Depending on preferences, the Hub may pop up.
Keyworthiness: 10


  • New Library

Function: Brings up the Set Project Folder location.
Keyworthiness: 4


  • Open

Default: Ctrl O
Function: Brings up the Open Project window, in order to choose the project to open.
Keyworthiness: 10


  • Open Library

Function: Brings up the Open Library window, in order to choose the pool file.
Keyworthiness: 4


  • Page Setup…

Function: Brings up the Page Setup window. Must be launched from the Score Editor.
Keyworthiness: 4


  • Print

Function: Brings up the Print window. Must be launched from the Score Editor.
Keyworthiness: 4


  • Quit

Default: Ctrl Q
Function: Quits Cubase. If you have unsaved changes, you are prompted to save first.
Keyworthiness: 10


  • Revert

Function: Reverts to the previously saved version.
Keyworthiness: 4


  • Save

Default: Ctrl S
Function: Saves!
Keyworthiness: 10


  • Save As

Default: Ctrl Shift S
Function: Saves under a different file name.
Keyworthiness: 10


  • Save as Template

Function: Saves as a template.
Keyworthiness: 4


  • Save Library…

Function: Saves the library.
Keyworthiness: 4


  • Save New Version

Default: Ctrl Alt S
Function: Saves a new version of the project.
Keyworthiness: 10


  • Scores…

Function: Brings up the Export Scores window, in order to choose the path, name and file type the scores will be exported as.
Keyworthiness: 4


  • Write MIDI File to Project Folder

Function: Automatically exports a MIDI file to the project’s folder.
Keyworthiness: 6

The work you put into this has my respect.

I’m not sure I understand “keyworthiness?”

Also…some key commands only function when a particular window is in focus. Would this be something valuable to add?

And finally, since you are being quite detailed, maybe a list of missing key commands?

Thanks John!

Ah, keyworthiness :mrgreen: . It’s just a rating (MY haphazard rating) of how much a key command is worth it to be assigned a key in a default key commands preset. Some key commands are GREAT for building macros, but it wouldn’t be worth it to sacrifice a keyboard key to assign them on. This rating reflects this. A VERY useful key command (in my humble opinion) will get a 10. Most default key commands get a 10, unless if they don’t work. If a key command doesn’t work, it will get a 0.

If a key command doesn’t do anything, or does something that is not immediately visible (after reading the manual and trying in project, mixconsole, editors), it gets a “?”. You can search for these with Ctrl F and chip in if you know what it does. It will be much appreciated!

It goes without saying that one man’s gold is another man’s trash. What seems awesome to me might be trivial to you. Don’t give this keyworthiness rating much thought. Consider it a “worth checking out” rating.

Also…some key commands only function when a particular window is in focus. Would this be something valuable to add?

Of course it would be valuable! For key commands that I expected them to work somewhere and they didn’t, I comment about it in the notes section of each key command. But testing all key commands in all windows is… I don’t know where to start. Maybe on a second pass I could look into it.

And finally, since you are being quite detailed, maybe a list of missing key commands?

In cases where this lack is obvious, for example in Edit Channel Settings, I leave a comment/note. However, since finding ALL missing key commands will require a full scan of all functions in all windows and editors, I think it’s too difficult for me alone to do accurately and reliably. More sets of eyes are needed!

Overall, I would like it if:

  1. I could somehow find an easy way to link to the manual for each key command. (but not have to do it again next update :laughing: )
  2. Find a way to make a 2007 excel (don’t laugh please) into an HTML(?) - SOMETHING - that will maintain the collapse/expand tree structure, and the dynamic excel filter of contemporary versions (I don’t have it in 2007), where you type in a cell and the relevant entries are shown as you type, letter by letter. I think this would make for a nice key command searcher, with multiple search fields, either by name, keys assigned, etc etc…

When I’m done, I’ll upload the excel file in the original post for everyone to do as they see fit with it.

Thank you for your interest!

Focus

Through trial and error, aid from assigned navigation keys, and sheer luck, you can even (mostly) (somewhat) control mixconsole racks, channel settings page, and others.


  • Back

Function: Moves focus to the previous focus point?
Keyworthiness: ?


  • Confirm

Default: Alt Return
Function: Multifunctional key. At times loads plug-ins, other times expands tabs, other times activates sends. It’s a key of action! Do I know what it does exactly? No.
Keyworthiness: 10


  • Escape

Function: Lose focus?
Keyworthiness: ?


  • Forward

Function: Moves focus to the next focus point?
Keyworthiness: ?



HeadTracking



  • Head Tracking

Function: Brings up the Head Tracking panel.
Keyworthiness: 3 (Easily accessible in Project menu)



Hitpoints

All the commands work with multiple selections (1 tool). If a range is selected (2 tool), hitpoint processing will apply to the whole event caught in the range, and not just the range.



  • Calculate

Function: Allows you to manually create Hitpoints for the selected event(s). (If Preferences>Editing>Audio>Enable Automatic Hitpoint Detection is unticked)
Keyworthiness: 7


  • Create Audio Slices from Hitpoints

Function: Slices up the selected event(s) at their hitpoints, and bundles all those new events (slices) into a part.
Keyworthiness: 7


  • Create Markers from Hitpoints

Function: As it says. This command will create a marker for each hitpoint encountered.
Keyworthiness: 7
When we use this command on multiple tracks and events, the numbering of the markers goes like this: Marker 1 will be the first hitpoint of the first event selected. Marker x will be the last hitpoint of the last event selected on the same track. Marker x+1 will be the first hitpoint of the first event selected on the second track etc. etc… So when the whole procedure completes, you will see marker numbers all over the place. To state it in another way, the markers are not sorted according to global project time. If you wish them to appear “in order”, use “Functions>Reassign Position Marker IDs” in the Markers window (Ctrl M)


  • Divide Audio Events at Hitpoints

Function: This will take the scissors to the events, and split them at the hitpoints’ positions.
Keyworthiness: 7


  • Remove Hitpoints

Function: If you are not happy with the detected hitpoints (automatically detected or otherwise) you can use this command to remove them all. Will also work with multiple selections.
Keyworthiness: 7



Hub



  • Hub

Function: Brings up the Hub panel.
Keyworthiness: 5



Import



  • AAF…

Function: Brings up the Import AAF window, in order to choose the file.
Keyworthiness: 4


  • OMF…

Function: Brings up the Import OMF window, in order to choose the file.
Keyworthiness: 4

Inspector

Instrument Tracks have problems with a few of these commands, probably due to the “dual” setup present on their inspector. Not all Sections are on the same level, causing “open next/previous” to fail. “Inserts” could be MIDI inserts or channel inserts. More refinement is required, and keycommands for all the sections.



  • Open Next Section

Function: Opens the next Inspector Section. You can cycle through all of them with this command.
Keyworthiness: 5
If you have Sections pinned, the command will skip to the next unpinned section and open that one instead.
When trying to cycle through instrument tracks WITH OR WITHOUT PINNED SECTIONS though, it seems that this command gets stuck when it reaches the “Instrument” Section. I guess that’s because “Instrument” gets its own setup, and the entries are nested within, on a different level compared to the following entries. So, upon reaching Instrument, the underlying sections appear, but if you want to keep cycling with the key command, you’ll have to manually open the first entry with the mouse. For me, it’s “Equalizers”. From there the command will work and cycle back normally, until reaching “Instrument” again.


  • Open Previous Section

Function: Opens the previous Inspector Section. You can cycle through all of them with this command.
Keyworthiness: 5
See above. BUT, when you have NO Sections pinned, this command will allow you to cycle through all the sections.


  • Toggle Channel Section

Function: Opens/Closes the Fader.
Keyworthiness: 5
Should be renamed to Fader Section
Does not work for Instrument Tracks’ “Audio Fader” Section. HA!


  • Toggle Cue Sends Section

Function: Opens/Closes Cue Sends Section.
Keyworthiness: 5
Instrument Tracks don’t have a Cue Sends Section.


  • Toggle Device Panel Section

Function: Opens/Closes Device Panel Section.
Keyworthiness: 5


  • Toggle Direct Routing Section

Function: Opens/Closes Direct Routing Section.
Keyworthiness: 5


  • Toggle Equalizers Section

Function: Opens/Closes Equalizers Section.
Keyworthiness: 5


  • Toggle Expression Map Section

Function: Opens/Closes Expression Map Section.
Keyworthiness: 5


  • Toggle Inserts Section

Function: Opens/Closes Inserts Section
Keyworthiness: 5
When used on an Instrument Track, it will open/close the MIDI Inserts.


  • Toggle MIDI Modifiers Section

Function: Opens/Closes MIDI Modifiers Section
Keyworthiness: 5


  • Toggle Note Expression Section

Function: Opens/Closes Note Expression Section
Keyworthiness: 5


  • Toggle Notepad Section

Function: Opens/Closes Notepad
Keyworthiness: 5


  • Toggle Quick Controls Section

Function: Opens/Closes Quick Controls Section
Keyworthiness: 5


  • Toggle Sends Section

Function: Opens/Closes Sends Section
Keyworthiness: 5
Does not work with Instrument Tracks.


  • Toggle Standard Section

Function: Opens/Closes Standard Section. This is the very first section, with the track’s name in color.
Keyworthiness: 5



Macro - Not Covered



Marker



  • Activate Marker Track

Function: Activates the currently selected marker track. (if we are using more than one)
Keyworthiness: 3 (easily found on the marker track itself)


  • Insert and name Cycle Marker

Function: Inserts a cycle marker between the left and right locators, and opens the Markers window with the description field ready for input.
Keyworthiness: 7
Doesn’t work with ranges or selections. A pity.


  • Insert and name Marker

Function: Inserts a marker at the cursor’s position, and opens the Markers window with the description field ready for input.
Keyworthiness: 7

Media



  • Add Favorite

Function: With MediaBay open and a folder selected, give this command to save the folder to Favorites.
Keyworthiness: 6


  • Browse: Back

Function: The Back button of the MediaBay browser
Keyworthiness: 6


  • Browse: Forward

Function: The Forward button of the MediaBay browser
Keyworthiness: 6


  • Browse: Up

Function: The Up button of the MediaBay browser
Keyworthiness: 6


  • Convert Files

Function: When a file is selected in the Pool, you can use this command to convert the files to a new sample rate.
Keyworthiness: 3 (Media menu)


  • Create Folder

Function: In Pool, creates a new folder.
Keyworthiness: 3 (easily found on right click menu)
You can only add a folder beneath Audio, or Video. You cannot add a root folder on the same level with those two.

The name of the command should be “Pool: Create New Subfolder” for more clarity.


  • Create New Folder

Function: In MediaBay, creates a new folder under the selected path.
Keyworthiness: inf? (Can’t seem to find a button to create folders in MediaBay browser)
The name of the command should be “MediaBay: Create New Folder” for more clarity.


  • Create Sampler Track

Function: Creates a Sampler Track from the selected file. Works in Pool and MediaBay browser.
Keyworthiness: 3 (easily found on right click menu)
Not to be confused with Commands>Audio>Create Sample Track


  • Empty Trash

Function: Empties the trash folder in Pool. Works from the Project window too.
Keyworthiness: 3 (easily found on right click menu in Pool)


  • Find Missing Files

Function: Brings up the Resolve Missing Files window, in order to choose the path where the missing files are located.
Keyworthiness: 0 (easily found on right click menu in Pool, pops up first when loading a project with files missing)


  • Generate Thumbnail Cache

Function: From the manual: “You can manually generate thumbnail cache files. This is necessary if a thumbnail cache file could not be generated during import because the folder is write-protected, or because you have edited the file with an external video editing application.”
Keyworthiness: 3 (easily found in Media menu)
Personally, when I hear “Thumbnail”, my mind goes to Videos and Photos. This command remains available always, so I’m guessing it’s a global command affecting just the video track (if present).


  • Hide Folders That Are Not Scanned

Function: In MediaBay, hides all the folders that have not been scanned.
Keyworthiness: 3 (found in MediaBay Settings cog)


  • Import Audio from Video

Function: Crashes my Cubase, so I don’t know what it does.
Keyworthiness: ?
Not to be confused with File>Import Audio from Video


  • Import from Audio CD

Function: Opens Pool window in the background, and the Import Audio CD window in the foreground.
Keyworthiness: 3


  • Import Medium

Function: Opens Pool window in the background, and the Import Medium window in the foreground, in order to choose a file for import (audio or video). (Presses the Import button in the Pool)
Keyworthiness: 3 (button in Pool)


  • Insert into Project at Cursor

Function: Inserts the file selected in the Pool at the Cursor’s position. Creates a new track if no track is selected.
Keyworthiness: 5 (Media menu)
While the key for the key command is shown next to the command in Media>Insert into Project, if you go to Pool>Right click on file>Insert into Project, the command’s shortcut key is not shown. In any case, the Pool must be open for the command to work.


  • Insert into Project at Left Locator

Function: Inserts the file selected in the Pool at the Left Locator. Creates a new track if no track is selected.
Keyworthiness: 5 (Media menu)
While the key for the key command is shown next to the command in Media>Insert into Project, if you go to Pool>Right click on file>Insert into Project, the command’s shortcut key is not shown. In any case, the Pool must be open for the command to work.


  • Insert into Project at Origin

Function: Inserts the file selected in the Pool at its Origin. Creates a new track if no track is selected.
Keyworthiness: 5 (Media menu)
While the key for the key command is shown next to the command in Media>Insert into Project, if you go to Pool>Right click on file>Insert into Project, the command’s shortcut key is not shown. In any case, the Pool must be open for the command to work.


  • Loop Browser

Function: Launches the Loop Browser
Keyworthiness: 5 (Media menu)


  • New Version

Function: Creates a new version of the file selected in the Pool just underneath.
Keyworthiness: 5 (Media menu)
While the key for the key command is shown next to the command in Media, if you go to Pool>Right click on file, the command’s shortcut key is not shown. In any case, the Pool must be open for the command to work.


  • Open MediaBay

Default: F5
Function: Opens MediaBay
Keyworthiness: 10


  • Open/Close Attribute Inspector

Default: Ctrl Alt Num 6
Function: Opens/Closes the Attribute Inspector in the MediaBay
Keyworthiness: 10?
This command is a show/hide right zone for the MediaBay, Loop Browser, and Sound Browser windows. Why have an extra command then? Because, if you activate Always on Top, this keycommand will work regardless of which window has focus (Project, Mixconsole). However, if we have all three windows open and always on top (MediaBay, Loop Browser, Sound Browser), the window that gets the command is MediaBay. If we close MediaBay, the next window to get the commands is Loop Browser.

It seems that this is a 5 segment layout - with Top, Left, Center, Right, Bottom Zones. I like it, and would like it implemented for all windows. Separating the key commands though, like in this instance, I’m not so sure.


  • Open/Close Favorites

Default: Ctrl Alt Num 8
Function: Opens/Closes Favorites in the MediaBay (Doesn’t work for me. Not ready yet?)
Keyworthiness: 10?
See above.


  • Open/Close File Browser

Default: Ctrl Alt Num 4
Function: Opens/Closes File Browser in the MediaBay
Keyworthiness: 10?
See above.


  • Open/Close Filters

Default: Ctrl Alt Num 5
Function: Opens/Closes Filters in the MediaBay
Keyworthiness: 10?
See above.


  • Open/Close Previewer

Default: Ctrl Alt Num 2
Function: Opens/Closes the Previewer in the MediaBay
Keyworthiness: 10?
See above.


  • Prepare Archive

Function: Gathers all referenced files to the project’s directory, with an option to flatten edits. Video files (if any) must be copied manually. Files in the project’s directory must then be moved inside the Audio folder.
Keyworthiness: 3-8 depending


  • Preview Active On/Off

Function: ?
Keyworthiness: ?
I don’t know what this does. Maybe it was there as an option before “Open/Close Previewer”?


  • Preview AutoPlay On/Off

Function: Toggles AutoPlay mode of the Previewer On and Off. Good for a quick listen.
Keyworthiness: 6
If the Right Zone of the project window has focus, and only then, the command will go there, no matter if you have A MediaBay window open and always on top. If the focus is on the project’s Left Zone, Lower Zone, or the project window itself, the command will go to the MediaBay window.


  • Preview Cycle On/Off

Default: Shift Num /
Function: Toggles the Preview Cycle On and Off.
Keyworthiness: 6
See above.


  • Preview in Context On/Off

Function: The Preview is played at the Tempo of the Project. The button tooltip says “Align Beats to Project”
Keyworthiness: 6
See above.


  • Preview Pause On/Off

Function: Pauses and resumes the preview playback.
Keyworthiness: 6
See above.


  • Preview Start

Default: Shift Enter [Numpad]
Function: Starts the preview if AutoPlay is not enabled.
Keyworthiness: 6
See above.


  • Preview Stop

Default: Shift Num 0
Function: Stops the preview
Keyworthiness: 6
See above.


  • Preview Sync On/Off

Function: Allows you to use the regular transport button for the preview, perhaps to evaluate it in the project’s context. The button tooltip says “Wait for Project Play”.
Keyworthiness: 6
See above.


  • Reconstruct

Function: In Pool, if an audio file is missing its edit file, it may be possible to reconstruct the edit file using this command.
Keyworthiness: 3 (Media menu)


  • Refresh Views

Function: A refresh command for the MediaBay, Loop Browser, and Sound Browser, in case you change something from outside Cubase.
Keyworthiness: 6


  • Remove Favorite

Function: Removes the selected Favorite in MediaBay.
Keyworthiness: 6


  • Remove Missing Files

Function: In Pool, if the project complains about missing files, you can choose to remove them outright, so that events in the project window that point to those missing files are also removed.
Keyworthiness: 3 (Media menu)


  • Remove Unused Media

Function: In Pool, if there exist files that are not used in the project, this command will remove them. You can see which files are unused in the Pool with the help of the “Used” column. If no number exists in this column, the file is unused.
Keyworthiness: 3 (Media menu)


  • Rescan Disk

Function: Use this command to rescan the disk or folders for (new?) files.
Keyworthiness: 6
I’m not very confident that I really understand the differences between this command and “Refresh Views”.


  • Reset All Filters

Function: In Mediabay, Loop Browser, and Sound Browser, resets all filters. (Those in the Top “Filter” Zone, and the Results Filter in the toolbar.)
Keyworthiness: 6


  • Reset Result Filters

Function: In MediaBay, Loop Browser, and Sound Browser, resets only the Result Filters (those in the toolbar)
Keyworthiness: 6


  • Reset Search

Function: In MediaBay, Loop Browser, and Sound Browser, resets the whole search.
Keyworthiness: 6


  • Results: Include Folders and Subfolders

Function: Toggles the “Include Folders and Subfolders” button, which allows the search to look just in the selected folder, or in all subfolders included down the path.
Keyworthiness: 6


  • Revert

Function: Not sure. Takes you back to the previous successful search? The function is not clear to me.
Keyworthiness: 6


  • Search MediaBay

Default: Shift F5
Function: Opens MediaBay and readies the search field for keyboard input.
Keyworthiness: 10


  • Select in Project

Function: In Pool, select the file you want. Give the command and observe how all events referencing the file have been selected.
Keyworthiness: 7


  • Select Media Types

Function: In MediaBay, Loop Browser, and Soundbrowser, opens the Show Media Types panel. (next to the search field)
Keyworthiness: 6
You can navigate up and down with the arrow keys, and select/deselect entries with Return or Space.


  • Set Record Folder

Function: In Pool, if you have created many folders under the “Audio” main folder, you can use this command to set the selected folder as the record folder.
Keyworthiness: 3 (available in right click menu)


  • Show in Explorer

Function: Shows where the selected file is stored on the computer. Works in the Pool, and in MediaBay / LoopBrowser / Soundbrowser “Results” Zone.
Keyworthiness: 3 (Media menu, right click menu)
Should be one command really.


  • Show in Explorer

Function: Shows where the selected folder is on the computer. Works for the left Zone of MediaBay / LoopBrowser /Soundbrowser.
Keyworthiness: 3 (right click menu)
Should be one command really.


  • Show Only Selected Folder

Function: Toggles MediaBay Setting “Show Only Selected Folder”.
Keyworthiness: 3 (found in MediaBay Settings cog)


  • Shuffle Results

Function: In MediaBay, Loop Browser, and Soundbrowser, shuffles (randomly reorders) the results.
Keyworthiness: 3 (toolbar button)


  • Sound Browser

Function: Launches the Sound Browser
Keyworthiness: 3 (Media menu)


  • Stop Updating Results

Function: You can give this command while the MediaBay is populating the list of results to make it pause.
Keyworthiness: 3 (toolbar button)


  • Write Attributes to File

Function: Not sure. This command exists in the Pool’s right click menu, but the key command key is not shown next to it. On the other hand it shows next to the corresponding entry in the Media menu. In MediaBay, changing of attributes is done automatically I believe.
Keyworthiness: ?
?



MediaInspector

This command category does not exist at first! Right clicking in the MediaBay Attribute Inspector will make it available in Key Commands. I wonder if this applies to other functions too. How many key commands have I missed?!



  • Remove Attribute

Function: Removes the selected Attribute in MediaBay’s Attribute inspector.
Keyworthiness: 3 (available in right click menu)


  • Search for

Function: Searches for the selected attribute.
Keyworthiness: 3 (available in right click menu)

1 Like

OMG what a post! I saw it when I was surfing through new posts and I didn’t enter it because of title, I thought it was some rant :smiley: I think it’s better for it to have some self explanatory name (if it is still possible to edit the title)

Post of the century! @ ggmanestraki Thanks so much for doing this. :smiley: