Ok, what I do already:
- drum tracks with sloppy timing
- I put them in a folder
- I activate group editing
- I do hitpoint detection on various tracks (bass, snare, toms…)
- I quantise the drums using audio warp, not slicing
Works and sounds fine for the most part. Just where the timing was really off, the warp algorithm picks of course a wrong grid position to quantise to, and I have to manually correct that with free warping in the sample editor. Now HERE is the problem:
I only know how to do that with one track at a time in the sample editor. And if you have 8 to 10 tracks in your drum folder, it takes a lot of time to do it manually for each single track. So the question is: Is there a way to do the free warp on just on one track, and Cubase performs the same warp simultaneously in all the other tracks of the group? Like you can do with elastic time on an edit group in Pro Tools?
Thanks for any advice!