Essentially, any time the main bus clips, a red-line/marker appears at the time it occurred on the time line. And the lines would automatically disappear if playback runs the same spot and doesn’t detect a peak.
Yeah that’s different. Load up the Supervision plugin on your master and open a histogram module in it and take a look. Basically what the histogram shows is the amount of time that is spent at a particular loudness level.
Here’s a short 60s snippet from something I’m working on now:
Also it would be good if this does exist, or if they do add it, if the user can set the clip level if they want to set it at -1 for a clip line to show up, instead of over 0.
well, tbh the no1 reason I will immediately install this update is this one here
“The Horizontal Scrolling Direction has been unified between Windows and macOS, particularly noticeable when using SHIFT + mouse wheel in the various editors. This should be a relief for users working on both platforms, where the previous behavior was inconsistent.” (from Cubase notes)
finally no total brainf*ck anymore when switching between RX and Nuendo timelines (or other apps, NLE’s etc) anymore!
So in Cubendo you will drag in a MIDI file of a groove and the quantize can extract it.
In Ableton they have a designated area of already pre-built Grooves, you just choose which one you want and it Temporarily applies the groove to any midi, until you choose to commit to midi.
In Cubendo its something you do by importing your own Groove, it would be better to have an actual designated section where the files exist.
Same result, its just a better implementation within Ableton.
Agreed, Id hoped for more atmos reverbs, etc, Upscaling stereo to atmos plug, and I like protools eq/compressor on every audio clip, I feel like just going to Cubase, because post production fro the most part i have to deliver a protools master. Nuendo is the flagship and this update was meh
I was expecting better Atmos-related improvements. You already have this in WaveLab, along with support for XML project import from DR. I already handle all my dialogue work in DR, so I wasn’t particularly concerned about dialogue-related upgrades. However, setting aside Atmos enhancements from their flagship product to protect a secondary audio mastering tool suggests they may have missed the opportunity.
I am currently editing a short film in Adobe Premiere, and the audio tools, along with the seamless integration with Audition, have been a pleasant surprise. The ability to move between Premiere, Audition, and After Effects and back is surprisingly smooth. The AI-driven audio improvements are phenomenal. You can record audio on a basic mobile phone and transform it into something almost usable, if not comparable to a studio recording with a high-end microphone.
I I don’t know if Nuendo’s team is researching the audio post-production revolution happening elsewhere. I only discovered the Adobe ecosystem when a client insisted I use Premiere. I wouldn’t be surprised if Adobe bought Bitwig.
I suppose maybe the development teams are different as well as the code bases. That could make it take some time to port over if it originated in Wavelab. Unless you’re talking about the channel order in which case, yeah, just weird.
I think I grabbed one feature from there and made it into a request, I believe it was AI driven music editing to match picture edits. Just drag and expand / contract and AI does the edit for you.
At the rate things are progressing it’s starting to make more and more sense to for me to both return to PT and also learn either Adobe’s or Resolve’s DAW portion, probably the latter.