Sampler Track Audiowarp Fails to Initiate when Slice Playback is Enabled

@Matthias_Quellmann Is there any possibility of this being addressed in the final Cubase 13 maintenance update you mentioned here?

An example of why this is important: if you slice a drum loop and match its tempo to the project, the next time you load the project the drums will be messed up with no indication as to why - and if you ever find out why, you’ll have to remember to toggle Audiowarp of and on every single time you load the project, for all eternity.

This presents a significant risk of losing work that’s been done with Audiowarp on less conspicuous samples, and not noticing until after the recording has been released.

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