Hello Dorico team! I’ve noticed some bugs whilst recently using the latest D5 version. Please take a look:
Text editing: the frame moves to the right of the screen when you change a property such as text size or position. Here:
Copy slurs problem when filtering and copying them as articulations. Not sure if it’s a bug, or I’m doing something wrong here. I’d like to copy the slurs next to each other, not on top of the last note.
MusicXML imports ‘sf’, ‘sff’, ‘sfff’ and similar dynamics as staff text, not as dynamics.
For some reason I cannot add fingering at my desired caret position, particularly inside tied notes. It would make sense to be allowed that.
Here are some ideas that could be considered in order to improve general workflow:
Be able to multiselect layouts when opening part scores.
Some popover or graphic interface for noteheads.
Extending the caret downwards with the shift key and down arrow is nice. It would conversely make semantical sense to be able to extend it upwards with the shift key and up arrow.
Having menus & other modes a click away. For instance, double-clicking on an instrument name to open up the window to edit its name, double-click a slur to go to Engrave mode, etc.
Flip ties in write mode. To me, it doesn’t make sense the fact that you can flip slurs (which are expressive), and not a music item like a tie.
Ability to set which properties to show on the properties panel (probably already requested).
Hiding rests and showing cautionary accidentals on the beginning of the page (“basic features” I hope are implemented on the upcoming releases).
Having a unified command for hiding items in engrave mode: press ‘h’ to hide a stem, a barline, a notehead, a rest, etc. (and/or assignable shortcuts to all of them)
The same goes for flipping items with ‘f’. It works for most items. However, harmonics (o), for instance, need to be flipped as a property. It would be good if a shortcut could be assigned to it, or they would flip with ‘f’ just like playing techniques.
Hiding rests and showing cautionary accidentals on the beginning of the page (“basic features” I hope are implemented on the upcoming releases).
There’s global layout settings for cautionaries, such as which cautionary style do you want (modern, etc). If you’re talking about cautionary key sigs then there’s no toggle way to hide it, but you can with using Flows, fermatas and other tricks.
I think allowing people to ‘customize’ which Properties show and which don’t is just going to cause more confusion, with people trying to find things they’ve forgotten are hidden.
You “slurs behavior” is a known one. It’s been requested (a fair amount of time ago) that the behavior could be changed to a more useful one, where the repeated slur (that behavior is the same when using R) does not start on the end-slur note but the very next one. Something for Dorico 6?
There is a “Show/Hide Item” command, which you can assign a key to; though it only works with items that have their own ‘Hide’ property, e.g. Clefs, Time sigs, etc.
However, I know that the team prefers that you should ‘not have a thing’ instead of having ‘an invisible thing’. E.g. if you don’t want a barline, then delete it, or use a local time sig to change the metre on one staff.
This is an interesting ramification with the Copy Articulations feature. As I said in a thread last year:
This is because fingerings are a property of notes, and tied values are a single note. I imagine the team might feel this is not necessary. For a finger substitution such as “2-1” I don’t recall ever seeing the rhythmic position specified.
This works for me, at least in Dorico 4.3 and earlier.
After some thought I understand what you mean about accidentals – I suspect that may be too difficult to implement because of casting-off recursion – but I don’t know what you mean about rests.
I know that there’s at least one item this doesn’t apply to: Player Labels. And it really bugs me. I don’t think this behaviour has changed with D5? I don’t have it yet.
I’ve done one as well but I couldn’t get it to work with the same command as the default hide/show command and so I have two different commands to do the same function. Obviously, it’s not a big deal but was just sayin’.
About bugs: working on a small project, I’m encountering some weird behaviors; e.g.:
I created an expression map and percussion map that after saving, showed up with changed settings. Latest behavior: when I exported the percussion map, Dorico quit abruptly.
Another issue: I created percussion instruments and then a kit to contain them. Such kit wouldn’t show up in the menu at first; then it started showing up with different instruments in it. Lastly it affected other kits I’ve created by changing their name to the the last kit created.
All this is not normal behavior, I presume.
Any ideas?
OK. Right now I was able to reproduce 2 times the Dorico app quitting when I saved the PM I’m working on.
Procedure:
went to Play screen
opened PM window
clicked on export button
chose the location
clicked on Save button
That’s when the program quits. When opening up the project again, I get a message saying it didn’t close correctly.