Use Cubase Projects as Events

I use Cubase 15 for music production and audio post-production, often handling complex projects that contain numerous audio and MIDI tracks.

I would like to propose a new feature: the ability to place an entire Cubase project into the project window as a single event.

For instance, if I need to modify a music track within an audio post-production project, the current workflow requires the following steps:

Close the post-production project or switch to a different one.
Open the original music project.
Make the necessary changes and export the audio.
Re-open the post-production project and replace the old audio file.
This workflow is cumbersome, especially when dealing with a large number of music tracks.

My proposed solution is to allow users to drag and drop a Cubase project directly into the project window. It would then appear as a single event containing the rendered audio file.

Double-clicking this event would open the original project for editing. Ideally, after making changes and exporting the audio, the event within the post-production project would update automatically.

This would significantly improve efficiency when working on complex audio post-production projects, reducing the time spent switching between projects and manually replacing audio files.

I believe this feature would be highly beneficial for workflows involving film scoring, game audio production, and other multi-project scenarios.

It’s not just about music, either;
Audio post-production often involves far more tracks than simple music composition.
For example, when creating a complex 10-second combat scene, it is easier to focus by creating a separate project dedicated solely to editing the sound effects for that scene, rather than working within a massive project containing 70+ tracks.
It also allows you to use resource-intensive plugins specifically for that scene.

What do you think? Wouldn’t you like to have this feature too?

Hi, welcome to the forum.
What are these?

Only us users here!

I’d never use this, but Boris Vegas has a nested project feature. So it may be do-able.

Sorry—by “BGM,” I meant music, and by “MA,” I meant audio post-production. I used those terms because that’s how they’re commonly referred to in Japan.

Thinking about it, this sounds a bit like the old Arrange page in ancient versions of Cubase.

You can import any track from any other project, just use Import-Tracks from Project or whatever it’s called :wink: Theres no need to load a new project if you know what track you need from the other project.

A more powerful version of that would be what REAPER does with subprojects. Not only can you import other projects as sub projects, you can also turn tracks from your current project into subprojects. They are then presented as audio tracks on the main project and you can edit them as well. After you’ve done editing, the result is then mixed down into audio for the main project.

I suppose that functionality hasn’t been implemented yet because it can sort of be used to bypass certain restrictions Cubase has compared to Nuendo or limitations from lower trims of Cubase compared to Cubase Artist/Pro.

That’s not the case;
please read my post carefully.

Nuendo shouldn’t have this feature either.

That’s not what I’m saying.

I’m lost here…I would keep the current project open, Import track(s) from the other project, then edit to my hearts content…you can import audio tracks, Midi tracks, or a mix of both. It seems like you’re going the long way around but we all work differently :slight_smile:

I’ve been wanting a feature like that for years, this is the reason why, being a Nuendo user I still use Reaper, the Subprojects feature is what you are describing. It is great for scoring but also for sound design, where each “Subproject” can be an Event that you can pan around.

I see—Reaper looks good, but I want to use Cubase since I’m already used to how it works.

You’d be happy too if a feature like that were included in Nuendo and Cubase, wouldn’t you?

Do you have experience handling audio post-production projects that require a large amount of music, sound effects, and voice work?

For instance, clients often make requests during production, such as:
“We’ve swapped the order of the battle scene and the romantic scene.”
“We shortened the dialogue scene by two seconds—please update the video.”

That is exactly why I am making this proposal.

For the people suggesting “Import Tracks from Project,” understand that it decouples the “subproject” from the main project where the original is desired and introduces extra friction and micro-management. That feature would be more useful for re-arrangements, remixes or similar tasks where only a portion of another project is desired instead of the whole project as a closed box where you’re only interested in the end result and potentially tweaking the end result as part of a larger structure. Sure, you could just open the other project, mix it down, then import it as a track in the other project, but that also introduces extra friction and micro-management as you could easily break the relation between a rendered track you might have to tweak multiple times from the project it is supposed to be part of.

Yes, I completely agree with you, also each “Events/Project” could have a different starting timecode, sort of like what Digital Performer does with its “chunks”, I’ve been requesting a feature like this one for a long time. I call it “Projects within Projects”. For media composers and sound designers a non-linear workflow is a must.

Perhaps the oldest feature request of all. It would be great!

This is where DP sort of takes the video editor approach of not being limited to a single timeline.