Out of curiosity, have you ever tried PSP VintageWarmer 2? There’s a 30-day trial available, so it might be worth giving it a shot if you haven’t tried it. (It does need iLok, but no the dongle.)
I’m in a similar situation in the sense of most of all my instrumental tracks’ being MIDI (virtual instruments these days), where any preamp considerations were baked in by the products’ developers, though I sometimes will use preamp emulation plugins as well. I do record my vocals through a Focusrite ISA One preamp.
Over the years (and generations of technology), I’ve used various tools and techniques that have helped me. When I originally switched from hardware (and ADAT recording at that point – I’d used 8-track reel-to-reel before that) to a DAW (Cakewalk Pro Audio 9 at that point) and using more and more virtual instruments over the years, I stumbled across PSP Audioware’s PSP MixPack, which made a big difference in my results. VintageWarmer came out a bit later and got used on pretty much all of my projects after that, especially one preset I put on my mix bus to simulate mixing to tape.
In my current virtual instrument use, I tend to emulate tracking to tape, including a tape emulation plugin at the end of the chain before rendering to audio, then using console emulation channel strips as part of the mixing side of things and also using tape emulation at the end of the mix bus. And the effects plugins I use are also often ones that emulate analog gear, be it specific emulations or just general analog feel (VintageWarmer fits into that latter category). Brands and models for the channel strip and effects plugin vary, depending on the project, with the ones I use most being from PSP, UAD, Waves, and Arturia.
Beyond that, at some point I found that working at 96 kHz also seemed to give me results more like analog than had working at 44.1 kHz or 48 kHz, so I standardized on using that for my song productions quite a while back.
I have not tried using any external summing boxes, but I long ago tried to eliminate as much hardware as possible from my small bedroom home studio. I’m down to some MIDI controllers, an audio interface, the one mic preamp, a few mics, monitors, and headphones – and, of course, the computer and its components – at this point.