Playback with warped audio when using the tempo track is seriously screwed in 6.02.
It may be related to this -
which is supposed to have been fixed
To reproduce -
1 Take a piece of audio (a drum beat is a good one) and turn warp on for it - doesn’t matter which algorithm.
2 Put it into a part and chop it up a little - move a few beats around
3 Turn on the tempo track and insert a tempo change somewhere - do it out of the way of your audio
4 Your chopped up drum beat will now play out of time and the audio will drop out
This is new, and isn’t a feature of earlier V6 versions. Anyone using tempo tracks and warped audio like myself is going to have to roll back to 6.01 until this is fixed because you’ll never be sure your audio tracks are playing back correctly.
You’ve completely misunderstood what the problem is!
Turn off the tempo track and you’ll see - it’s that that is screwing up the audio playback, not edit points in the audio.
I’ll say it again, warped audio is working OK - UNTIL you turn on the tempo track and insert some tempo changes anywhere in the song. Then, the audio playback gets corrupted at every edit point you make.
I’ve updated my attached test file so it’s really obvious what the issue is! Test 2.zip (1.71 MB)
I’m not quite sure what you’re trying to prove with this
What if you’ve got a track with drums where you’ve ‘beat detected’ the audio? You suggesting that you just adjust each individual edit point manually? It’d be a damn sight easier if it just worked correctly to start with wouldn’t it?
Does disabling and reenabling the tempo track for the project get it to play back correctly for you? I saw that suggestion in an old thread when I was looking something else up, the reproduction of the problem in that thread sounds a little similar to yours:
It’s ok for stuff thats at a fixed tempo, but anything thats going through a speed change will need to bounced at a fixed tempo and then warped a 2nd time for the tempo change - not good for sound quality.
The reason I’m pursuing this is that I’ve got tracks in progress that used warping and tempo changes, that now no longer play back correctly after the 6.02 update.
I’m not sure if this is 100% related, but if you look at my recent post, I found a pretty bad bug probably related to stretching a 125bpm loop to 120bpm that repros by doing almost nothing (just inserting the audio into the project in musical mode, looping the project, and letting it play a little while).