I’m getting -slightly- off-topic but I’ve been thinking a LOT as to exactly -why- the ARROWS are so onerous.
MOST of my editing is done while a song is PLAYING. I watch the thing scroll by and as it does I am ALMOST CONSTANTLY listening for edits I want to make. And I find that ‘tickling’ the scroll bars or the arrows is the fastest and LEAST DISRUPTIVE way to move back and forth without disturbing where my attention.
It’s almost like having my fingers on a tape deck shuttle.
HERE’S THE THING: Whereas if I use the mouse wheel or some other technique I risk moving -something- by accident. But with the arrows or the scroll bars, I never risk accidentally selecting another object during playback.
I am sure that the other techniques are FINE when the project is stopped. But during playback? There is NOTHING like using the scroll bar or arrows to shuttle back and forth (or up and down).
The other REALLY ANNOYING thing about the mouse wheel is moving up and down. It always moves up and down one track at a time. I HATE that. I often have tracks open with many lanes and automation. And I want to move up and down in tiny increments; NOT one quantum leap at a time as happens with the mouse wheel. The mouse wheel moves up/down like a rolodex which I -loathe-. With the arrows, I can move 1/8th of a track at a time—which was -great-.
Now I’m sure some other bobkin will come along and say, “Well old guy, don’t you know about ‘X’ technique?” Who cares? Why should I have to learn a new (non-standard) technique? Why re-invent a perfectly good wheel?