Render in place incorrectly renders pan settings into audio even

I can actually confirm this. Steps to reproduce:

  • create an Instrument track with two or more MIDI parts
  • set the channel panning to hard right
  • Do a Render in Place (either whole track or multiple selected MIDI parts) with the following settings: Mode: As separate Events, Processing: Dry

Result:
The first audio event is rendered correctly, the exact signal from the instrument. The following events are rendered with the pan settings of the track baked in.

Setting the Mode to “As One Event” works fine, as does “As block events”, but only if there isn’t a gap between parts, then all the following events are hard panned, too.
Does not happen e.g with channel volume or pre gain or other parameters, just with the panning.

Same in Cubase 12.0.40, actually. Does not depend on the VSTi.

Edit: If you set the output of the instrument to “No Bus”, everything renders correctly.

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